Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Yeah pretty sure that I did do that but it didn't work for me for some reason. probably because I missed a step.
Anyway sorry if this made me look like an idiot. Just don't understand how to set it up properly.
lol sorry for the aggressive first response, but it really pisses me off when people clog up the discussion threads with problems that can be fixed if they just spent more than a minute reading the install guide.
Thanks man
If you're using Baka and Buffout together, be sure to configure them correctly as they are not compatible together out of the box.
Wait how do I configure them correctly?
BSTextureStreamerLocalHeap = false # Replaces the texture streamer's local heap with os allocatorsHavokMemorySystem = false # Replaces the havok memory system with os allocatorsMemoryManager = false # Replaces the global memory manager with os allocatorsScaleformAllocator = false # Replaces the scaleform memory allocator with os allocatorsSmallBlockAllocator = false # Replaces the small block memory allocators with
Then go into Baka ScrapHeap's toml file and change the line to:
ScrapHeapMult = 4 # ScrapHeap memory multiplier.
You can install Buffout 4 using your mod manager, but ScrapHeap requires a manual installation.
Also Load Accelerator requires some changes to your control panel and ini files. Make sure to do that correctly (they're in the description and posts of that Nexus page).
Thanks again
[General]
EnableDebugLogging = false # Enable Debug message output
ScrapHeapMult = 4 # ScrapHeap memory multiplier.
# Accepted values are 1 (Vanilla: ~70mb), 2 (Default: ~130mb), 3 (Experimental: ~200mb), 4 (Experimental: ~270mb)
^ where all that stuff is three lines. if you do any coding, you know what I mean.
mhhh. when I made my mod load I left out "Load Accelerator" since "High FPS Physics Fix" seemed to cover the loading time speed by uncapping the fps. Is it redundant or am I overlooking something??
btw, thanks! your posts on this forum helped me out a lot. really appreciate it