Fallout 4

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getting rid of leaves in sanctuary?
anyone know a clean method of removing those damn leaves in the sanctuary houses? Mods like spring cleaning or scrap everything allow you to remove them, but seem to be riddled with bugs so i dont really want to install those and corrupt my savefiles.
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Showing 1-9 of 9 comments
Bored Peon Nov 9, 2020 @ 7:20am 
This mod is gaining ground.
https://www.nexusmods.com/fallout4/mods/45544
It does the cleaning effect without breaking pre-combined meshes.
lukandroll Nov 9, 2020 @ 8:15am 
Also, Place Anywhere, has an option to select parts of the enviroment through the workshop and scrap it, some items may even give you junk some others none
budisourdog Nov 9, 2020 @ 10:03pm 
Scrap everything has been completely bug free in my experience. You could also just open the console and use the disable command to remove normally untouchable junk.
Asterix Ace Nov 10, 2020 @ 9:08am 
Originally posted by budisourdog:
Scrap everything has been completely bug free in my experience. You could also just open the console and use the disable command to remove normally untouchable junk.
The leaves have no ref ID so they cannot be disabled.
=EGC= kansasterry Nov 10, 2020 @ 11:00am 
Originally posted by Aesir:
Originally posted by budisourdog:
Scrap everything has been completely bug free in my experience. You could also just open the console and use the disable command to remove normally untouchable junk.
The leaves have no ref ID so they cannot be disabled.

I think scrap everything gives them a reference ID as it edits the forms to turn on the ability to scrap them. The ommision of another setting on the edited forms is why the building ground fix opetional file was added since without it using scrap everything results in certain places like the castle letting stuff being built go through the floor or ground.

As for breaking precombined meshes that is no longer a requirement with scrap everything unless you just want to scrap certain parts out of the junk in a precombined group of things.
Heimdall313 Nov 10, 2020 @ 11:30am 
Place anywhere
Scrap Everything

Pretty much all I use beyond unofficial patches, I make decent settlements
Originally posted by Bored Peon:
This mod is gaining ground.
https://www.nexusmods.com/fallout4/mods/45544
It does the cleaning effect without breaking pre-combined meshes.

I use that same mod.

But sometimes it seems that it just sets the junk to no collision and invisible.
But in scrap mode I can still see it there.
Probably to protect pre combines.
Stil it bugs me so I keep deleting with scrap anything until its all gone.
That means my recombines are broken but at this point I have so much horsepower on my computer it stops to matter and the precombines repair utilities PRP seems to cause as many problems as it solves.
Bored Peon May 7, 2024 @ 3:27pm 
Originally posted by socialmediaaddress3:
Originally posted by Bored Peon:
This mod is gaining ground.
https://www.nexusmods.com/fallout4/mods/45544
It does the cleaning effect without breaking pre-combined meshes.

I use that same mod.

But sometimes it seems that it just sets the junk to no collision and invisible.
But in scrap mode I can still see it there.
Do you use multiple cleaning mods?
Multiple cleaning mods will duplicate objects. Sometimes those objects are shown invisible as you said, but you can still scrap them a second time.

For instance, I picked up this mod the other day:
The Rebuild Collection - AIO
https://www.nexusmods.com/fallout4/mods/79618
It allows some of the same objects to be scrapped. However the older one allows more items. So ther eis a extra of some of the items since both mods are adding an item to the settlement's "inventory."
Last edited by Bored Peon; May 7, 2024 @ 3:30pm
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Date Posted: Nov 9, 2020 @ 6:24am
Posts: 9