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Also radiation damage is totally useless on some enemies. Ghouls, robots, to name just two.
Spray and pray literally anything else.
Such bs that rad damage doesn't affect other creatures. It really or only works on legendary humans or if they use stimpacks sometimes. The rads deplete max health you can regenerate so it helps against health refilling or legendary enemies.
That being said the rad damage imo should've been more for the radium rifle since the little it does is hugely offset by the bullet damage itself.
Same with the poison damage. What little it does it really only serves that little medium ground before you can one shot most enemies but take away more than 3/4th of their health. The slight poison damage helps finish em off.
Compare rads to say the atom hammer and the melee ofsets the rads it gives off but was a nice idea in theory where it was almost 50/50 normal damage / rad damage
While the radium rifle remains semi auto, it will remain situation dependent.
FO4 manages to avoid this in the most part by having the overwhelming majority of DLC weapons be gimmicky crap. Nuka World melee stands out as the biggest OP issue, and the handmade does become the games apex gun late in the game (but has crazy upgrade requirements.
The radium is basically a combat rifle variant that offers similar but generally lesser performance while having harsher upgrade requirements, and compensates by giving some (almost completely useless) bonus radiation damage. It's nothing special.
That or maybe some mechanic where being near irridiated areas or the water would make rad damage double or triple depending on the intensity.
As it can only be buffed by nuclear physicist and the irradiated legendary its hard to justify bothering to take them over the many things that would buff the ballistic damage.
I could see it being of note were you to storm a high level gunner base run and gun style at low levels, or simialr against hermit crabs, but in normal use its a bit of a joke.
It does a better job of annoying players, as dealing with rads in the field on survival is much more of a pain than plain damage.
I'm using a legendary Plasma Combat Shotgun and I've used the Radium Rifle for pretty a while. And I've never got any plasma- or nuclear material or something like that. Which is why, your answer kinda makes me curious~~
I've switched from legendary radium rifle to a legendary combat rifle which does +25 additional wounding dmg and I can say, that this works for me a lot better than the radiation effect did. You can really see how the wounding/bleeding effect stacks with each bullet over a certain duration (3-4 secs?).