Fallout 4

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darinbob Nov 25, 2020 @ 11:55pm
Fusion cores and running
Since in survival mode you can't fast travel, this is a problem for fusion cores and power armor. Both from the weight of fusion cores and the fast drain you get from running. It feels designed with fast travel in mind. In my first playthough the first fusion core from Museum of Freedom was empty by the time I finished the fight, searched a couple Concord houses, and ran back to Sanctuary. I have seen some "let's play" videos that also seemed to run out at the bridge.

So I searched for mods and only found one that seemed relevant, all the others feel overpowered. https://www.nexusmods.com/fallout4/mods/7203
But I'd like a larger reduction in running power drain.

So, not finding a mod, Is there a way to modify variables or ini files to reduce power using while running, and anyone know the details? It would be nice to actually try using power armor for something other than settlement decoration. I don't want to get creation kit and start dissecting just to figure this out, I'd rather play the game.

[SOLVED: see https://www.nexusmods.com/fallout4/mods/33759]
Last edited by darinbob; Nov 26, 2020 @ 2:20pm
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Ilja Nov 26, 2020 @ 3:15am 
The first FC is not full. It is already half empty when you get it. That is not measure for how long FCs last.

You get more FCs than you need, if you have relevant perks.
- Scrounger increases the amount of FC you can find. It is counted as ammo, so perk affects to it.
- Nuclear Physics affects on how long single FC lasts.

I am using PA exclusively. I had to buy few FCs during early game and I cleared up Concord from junk without PA. After that you just need to do some exploring and Scrounger starts dropping them to your lap. I often find stacks of 3-6 of them.

There are 3 other FCs near Sanctuary. Each of them are full and easy to get. They will keep you running quite long. Don't waste them in Sanctuary. Use them, when you march toward Boston. You should soon find enough of them, so that you do not need to buy them. If you keep investing to Scrounger and Nuclear Physics, then you are very unlikely to ever run out of them.

About the usage. Running itself does not cause extra drain, but action point drain related to it. Each action that uses action points drains the core faster.

I do not usually run in PA. Haven seen the need, because there is always something to do, but I do get that sometimes the route can feel long.
Last edited by Ilja; Nov 26, 2020 @ 3:16am
kharille Nov 26, 2020 @ 3:20am 
How about getting your companion to 'carry it'?
Ilja Nov 26, 2020 @ 3:37am 
Scrounger also have other benefits than occasionally finding FCs. The amount of ammunition you find allows you to buy FCs in early game, without going broke.

- Hey, Carla. Nice for you to finally visits us here in Sanctuary.
- It is a long way from roads. You want to do some trading?
- Sure. Let's see. I'll buy all your junk, both FCs you seem to have and all .307 bullets.
- Great! I trust you have caps to pay for it?
- Caps? Yeah, sure. I don't like to spend them though. Here is a bag of 1000 .38 completely useless ammo. Don't worry for me running out. I have 3000 more of them in my chest and same amount of more valuable bullets as well.
- ...tha... thanks? I... Trudy will probably know what to do with them.
- Any time, Carla. Any time. Now could you kindly get your brahmin off my roof? That would be great. Thanks.
Last edited by Ilja; Nov 26, 2020 @ 3:37am
darinbob Nov 26, 2020 @ 11:42am 
Ya, first run through I had 225 fusion cores at the end. But I still didn't use power armor much at all. I feel like if I should be able to run from sanctuary to the castle, not sprinting, with 0 loss of power. Danse can spend the entire game in power armor, and raider bosses are strutting around in power armor seemingly with just one core only and they don't seem to have Nuclear Physicist ranks...

The companion idea is good. However I can just put the companion in the power armor and I assume no cores get used up at all that way :-)

But I'd like a mod. Maybe later. I got discouraged from trying to get and use creation club in the past, much more daunting than the older GECKs. I'm guessing this survival run I'm going to do will be sneak oriented and not tanky anyway.
DouglasGrave Nov 26, 2020 @ 11:53am 
Originally posted by darinbob:
But I'd like a mod. Maybe later. I got discouraged from trying to get and use creation club in the past, much more daunting than the older GECKs. I'm guessing this survival run I'm going to do will be sneak oriented and not tanky anyway.
If you were doing it before entering survival mode, or if you have a mod to allow console commands (or whatever other option), you only need to alter a single Actor Value for the player in order to adjust the general rate at which fusion cores are consumed.

I don't recall the default number, but according to my notes "player.setAV pabatterydamagerate 0" (without the quotes) turns off the core drain entirely, and some other number than 0 would likely change the rate, unless it's a simple on/off boolean value using 0 and 1.
Eagle_of_Fire Nov 26, 2020 @ 12:23pm 
I don't find cores draining too fast in survival, which is the difficulty I only play. Of course in survival you need to adjust everything to this difficulty level, so the trick here is to actually have power armor scattered around your settlements so you always have one handy.

In my last few runs I've claimed Oberland Station as my main base before The Castle and always build that base as my first real actual base in which I place everything. Before that it is Sanctuary of course, to start off, but that's easy to get everything to Oberland with PA. Two or three trips at most... And without sprinting, that's about 20 charge on a core. So of course, to specify, I had like 8 frames at Sanctuary by that time and I took a frame from Sanctuary to Oberland each trip. Dropped the PA in Oberland, got back on foot to Sanctuary... You get the idea.

There is a mag which reduce core consumption by 10% very close to Sanctuary for early game and don't forget... And with the perk which reduce this by 50% you'll quickly see it's not that much of a problem at all. If you are planning to use PA extensively you're going to plan for that perk anyways. You'll also want three almost depleted cores by the time you get around Oberland Station anyways, for Vault 81. No point not using them early game really.
BlazeD Nov 26, 2020 @ 12:30pm 
The rate sucks so you will be encouraged to get fusion core related perks.
IvantheFormidable Nov 26, 2020 @ 1:37pm 
Out of curiosity, are you running or are you sprinting around?
darinbob Nov 26, 2020 @ 1:53pm 
Running. The wiki claims a fusion core supports 20 minutes of running.
Arondight Nov 26, 2020 @ 1:59pm 
you can vastly decrease the fusion core usage by investing into endurance and any perk or modification that decrease the ap cost of running
darinbob Nov 26, 2020 @ 2:21pm 
Found a mod that will do this: https://www.nexusmods.com/fallout4/mods/33759
IvantheFormidable Nov 26, 2020 @ 3:17pm 
Originally posted by darinbob:
Running. The wiki claims a fusion core supports 20 minutes of running.
That seems a little on the low end, but I'm glad you found a mod to help.
BlazeD Nov 26, 2020 @ 4:36pm 
I guess you aren't interested in playing the game to get the perks then.
you can fast travel in survival with mods. It's a top rated nexus mod.
Eagle_of_Fire Nov 26, 2020 @ 8:03pm 
That always has been a thing tho: why play the game genuinely if you can cheat with mods?
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Date Posted: Nov 25, 2020 @ 11:55pm
Posts: 24