Fallout 4

Fallout 4

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travel Sep 7, 2020 @ 1:02pm
Lost cait
seems like ill be with nick for a year or two, but completely forgot cait. i sent other companions all to one or two locations but lost her
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Showing 1-13 of 13 comments
Build the Vault Tec Management System and use the VIP tracker function.

Most likely is you told her to Stay somewhere and she's still there now.

(Reminds me of the scene in Secretary...)
travel Sep 7, 2020 @ 2:42pm 
Yay maggie gylenhol, ew james spader
Rotiart Sep 7, 2020 @ 2:43pm 
what
Originally posted by travel:
Yay maggie gylenhol, ew james spader
Some women are really into James Spader apparently.
Indigo Jinx Sep 8, 2020 @ 3:06am 
Not anymore, James Spader looks as if He was carved from boiled ham these days...

If You EVER told Her to "stay", & didn't tell Her to follow again, She will still be wherever You told Her to stay, like forever, until You go get Her, the same is true for any companion as far as I can tell.
Bugscuttle Sep 8, 2020 @ 9:36am 
I lost her in Vault 95, after she got clean, I forgot to re-up with her, and now she's in the wind.
I guess I'll have to build that Vault Tec thingy.
travel Sep 8, 2020 @ 9:41am 
Sometimes the sheer scale of the games staggering, its one of the reasons my last skyrim playthru died. Lack of time, so much to do. So much i want to do. Im still looking for goodneighbor damnit!
I could never find Goodneighbor. I still struggle actually.

I think you have to approach from more or less direct south of where the icon appears on the map, or maybe it's directly north. It's very frustrating because you can see it from many places but can't reach it.

Look for the Corner Bookstore with a broken bus (and ghouls). Cross over the mound of rubble and you will see the neon signs.

Assume Nick told you these directions, (since he's been there before).
xybolt Sep 8, 2020 @ 12:36pm 
Originally posted by travel:
seems like ill be with nick for a year or two, but completely forgot cait. i sent other companions all to one or two locations but lost her

Assume that you've used the stay command, the companion will stay for a while and move himself to their "home" at their own if multiple days got passed. The "home" is the settlement you've assigned the companion to or - if you did not - will be their initial location, the Combat Zone.

Or ... if you are lazy, do use these console commands;
prid 00079305 moveto player

The first line targets her and the second lines does what the name says: the game moves her to you.
spared_life Sep 8, 2020 @ 1:20pm 
Originally posted by The Inept European:
I could never find Goodneighbor. I still struggle actually.

I think you have to approach from more or less direct south of where the icon appears on the map, or maybe it's directly north. It's very frustrating because you can see it from many places but can't reach it.

Look for the Corner Bookstore with a broken bus (and ghouls). Cross over the mound of rubble and you will see the neon signs.

Assume Nick told you these directions, (since he's been there before).

Goodneighbor is easy using the Cabot house as reference. With your back to the door move forward to the end of the property. Make a left and then an immediate right down the alley. When you get to the end of the alley hook left over the trailer. Mind you there is a lot going on.
Falro the Great Sep 8, 2020 @ 3:23pm 
Originally posted by The Inept European:
I could never find Goodneighbor. I still struggle actually.

I think you have to approach from more or less direct south of where the icon appears on the map, or maybe it's directly north. It's very frustrating because you can see it from many places but can't reach it.

Look for the Corner Bookstore with a broken bus (and ghouls). Cross over the mound of rubble and you will see the neon signs.

Assume Nick told you these directions, (since he's been there before).
My first playthrough I explored practically all of Boston without ever finding GN, so now it's a running joke that none of my characters can find it even when they're practically staring at it. It's funny, I normally have an amazing sense of direction and never get lost, both in games and in real life, but for some reason the way FO4 is set up causes my brain to noodlify (that's a technical term, mind you). I've caught myself several times having gone in complete circles around East Boston. One particularly frustrating time recently, I found myself passing Cabot House at least twice and going through Trinity Plaza three times, all just trying to get to Diamond City. Honestly, I think it's all the junk on the roads that throws me off.
Yeah same here. :D
travel Sep 8, 2020 @ 4:51pm 
Its set up like a dungeon mostly. I mean EVERYWHERE . Bostons a giant dungeon, with smaller dungeons in between.
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Date Posted: Sep 7, 2020 @ 1:02pm
Posts: 13