Fallout 4

Fallout 4

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Shyoru Mar 19, 2018 @ 6:36am
Conveyor belt
I have a factory built in the Mechanists lair. It has trouble keeping ♥♥♥♥ on the conveyor belts due to the fact that they keep rolling off! Any tips on how to prevent rolling items?
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Showing 1-6 of 6 comments
lordoftheapes79 Mar 19, 2018 @ 1:40pm 
Increase the time between objects and reduce the force. Concrete walls make for decent barriers to control where things fall and put a bathtub there to collect stuff.

Stew pots are a problem cause they don't fit in the machine.
Last edited by lordoftheapes79; Mar 19, 2018 @ 1:41pm
Shyoru Mar 19, 2018 @ 2:32pm 
Originally posted by lordoftheapes79:
Increase the time between objects and reduce the force. Concrete walls make for decent barriers to control where things fall and put a bathtub there to collect stuff.

Stew pots are a problem cause they don't fit in the machine.
Holy crap this is usefull! thanks a lot! I didn't play with the force or time between items. The only thing I really have a big problem with is copper. I have a seperate path that takes copper out of my starting object to create bullets. Pretty much everything else is fine. Could it have something to do with the item copper? It starts rolling at the first 2 curves >_<
lordoftheapes79 Mar 19, 2018 @ 3:29pm 
Yeah the turns get complicated. Just gonna have to mess around with it until you get it right. You can't always make it perfect, but you should be able to reduce how often it happens.

Same ♥♥♥♥ happens IRL but in the real world people are there to pick that ♥♥♥♥ up and put it back where it belongs lol. So guess who's job that is in game? ;p
Lifeisagame Mar 19, 2018 @ 4:57pm 
https://bethesda.net/en/mods/fallout4/mod-detail/4046758
its on nexus too if im remember right and it supports even the intersection from the manufactoring extended mod - sadly he forget to put in the clean short piece last update and wasnt active since then, but otherwise it works just fine here and expect Fishing rods, Stew pots and gidda buddercups (whole ones are to big too) i rarley got something now outside expect the Nuka truck toys and clean pillows:
http://steamcommunity.com/sharedfiles/filedetails/?id=1318564701
they seem to have teleport and show up all around the settlement.

i use them in my recycler factory(s) in now pretty mutch any play thru i do:
http://steamcommunity.com/sharedfiles/filedetails/?id=1287818903
its runs on 0.5 sec on the hoppers and has 2 sorters, the first sorts out stuff i want in the Workbench and the seccound Tools for the guy in Vault 81 - the rest gets in the Storage and then again thru the 3 hoppers sucked in to the recyclers.
Shyoru Mar 20, 2018 @ 8:02am 
Originally posted by lordoftheapes79:
Yeah the turns get complicated. Just gonna have to mess around with it until you get it right. You can't always make it perfect, but you should be able to reduce how often it happens.

Same ♥♥♥♥ happens IRL but in the real world people are there to pick that ♥♥♥♥ up and put it back where it belongs lol. So guess who's job that is in game? ;p

BWUAAAAHAHAHAHA!

My point is though, 90% of my copper drops off. I can't make a video because I play on my laptop and the graphics card is.... ♥♥♥♥... But it's just annoying. Recently I have just taken to putting the copper directly into the machine which is... dissapointing... I was hoping Bethesda would've playtested their ♥♥♥♥ before publishing it. It's not that much work to playtest ♥♥♥♥ right?

Originally posted by Lifeisagame:
https://bethesda.net/en/mods/fallout4/mod-detail/4046758
its on nexus too if im remember right and it supports even the intersection from the manufactoring extended mod - sadly he forget to put in the clean short piece last update and wasnt active since then, but otherwise it works just fine here and expect Fishing rods, Stew pots and gidda buddercups (whole ones are to big too) i rarley got something now outside expect the Nuka truck toys and clean pillows:
http://steamcommunity.com/sharedfiles/filedetails/?id=1318564701
they seem to have teleport and show up all around the settlement.

i use them in my recycler factory(s) in now pretty mutch any play thru i do:
http://steamcommunity.com/sharedfiles/filedetails/?id=1287818903
its runs on 0.5 sec on the hoppers and has 2 sorters, the first sorts out stuff i want in the Workbench and the seccound Tools for the guy in Vault 81 - the rest gets in the Storage and then again thru the 3 hoppers sucked in to the recyclers.

Waaaaahaaaahaaaauw! That's so pretty! I love how pretty that is! Teach me! The conveyor belt barriers are allready in place and are especially not helpfull >_< They just keep dropping :steamsad: Oh well, back to the drawing board. I'll update with a picture of my tiny factory if I ever find the time...
Lifeisagame Mar 20, 2018 @ 5:33pm 
Originally posted by Shyoru:
Waaaaahaaaahaaaauw! That's so pretty! I love how pretty that is! Teach me! The conveyor belt barriers are allready in place and are especially not helpfull >_< They just keep dropping :steamsad: Oh well, back to the drawing board. I'll update with a picture of my tiny factory if I ever find the time...

Its acualy not that hard, you start with a vaccum hopper usaly the middle one - after that the intersection piece from the mod.
On the sides its a Long piece, corner, short piece, corner and then another hopper. That shoud bring all 3 hoppers to one place where you can place pretty mutch any container, im just like and used to that green one - just dont use to flat or small ones, its possible then one hopper isn't close enoth maybe.

Other side of the Intersection you can put a short piece or direct a corner, i prefer the first because it leaves a gap for you to walk in. Then its 2 Sorters - the secound one is totaly optional and just beacuse.. well because why not :D
On the first its conected a workbench storage and it picks out anything i want (usualy stuff to craft other things like drugs, ammo, Storyline quest items and so on) and stuff not needed to be processed like raw material.
It makes no sense to send it in to the Recycler, it just blocks some cylces of that to spit it out again.

Then its a Storage - the 3 hoppers then you need to place yourself, maybe you see i used the line on the Gound to put it somewhat in a neat angle and straight - but when you look closley i build the whole top recycler line litte tilted to the right on the upper part so it fits the floor/walls.

When you finished you can buld up the walls (oterhwise you will have hard times make it all fit) and there is a not well known thruh: The Sorter (both of them) seem to have a some longer "exit" then any other conveyor belt item and thu that can mess up with "Grid" plans (when you speak of drawing boards).
Simply said: you need to use a long piece with the closed end, it will stick some in to the Sorter, but works totaly fine that way - with the short piece it will have a short gap:
http://steamcommunity.com/sharedfiles/filedetails/?id=1260785086

That was from a stress test of that barrier.. it holded up perfect, not like the component sorter itself:
http://steamcommunity.com/sharedfiles/filedetails/?id=1260785133
That was by the way before the modder put in the short both sided closed piece in, thats now around and you coud close that litte gap there :D



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Date Posted: Mar 19, 2018 @ 6:36am
Posts: 6