Fallout 4

Fallout 4

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What settlers will take from your containers?
If I'm correct, settlers can take better weapons and ammo from your workshop or any containers.

1) Does this apply to the Safe container? If so, is there a way to keep settlers out of a container or room with terminal access or some kind of key? (I currently keep ammo in a seperate container but in the same room.)

2) Do settlers ever take Food, Drink, or Chem products stored in containers?
(I'm storing excessive drinks in a milk fridge, food in a Ice Cooler, chem products in cabinets.)

Thanks
Dernière modification de PAPI SHREK; 19 févr. 2018 à 23h08
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grakky2 20 févr. 2018 à 15h53 
I've never had stuff stolen but I keep at least 20 settlers at each settlement, all have upgraded armor (minimum leather everything), 95% have better than pipe pistols, they all love me as supreme leader and send me gifts......
WarMachine a écrit :
Bored Peon a écrit :
I want to say they will steal stimpaks.
I've had a feeling about this, ive not verified, but last I checked the setter ai does have stimpack checks, just assumed it was inventory use. I've got a large settlment in a survival game, and I seem to keep coming up short on stimpacks. Been meaning to check.
As far as personal experience goes, I've seen NPCs retrieve and then use weapons (including that CTD bug with the tribute chests), but I've never seen one go digging around for a stimpack when they're injured. They do obviously use them if they've got them.

Deirdre at the Slog would probably be much easier to keep alive if she'd just go and get stimpacks from storage (though I had enough trouble trying to get her to use ones in her inventory).

grakky2 a écrit :
I've never had stuff stolen but I keep at least 20 settlers at each settlement, all have upgraded armor (minimum leather everything), 95% have better than pipe pistols, they all love me as supreme leader and send me gifts......
I try to give all my settlers either combat rifles or assault rifles (generally unmodified), since those are decent weapons that turn up frequently, but kind of heavy to cart around compared to their value.
No one ever steals anything from my storage... Maybe it is the mod your useing... And I have all sorts of stuff. From top notch weapons to a whole mess of sellable junk.. But I store everything in only containers I built. I do not trust containers that are already present.

That is because I learned the hard way after looseing all my stuff in Oblivion, if the container is not one you own, it will refresh the loot in it over time. And there gose everything you got. So I sure do not see Sky Rim or any of the Fall Out games being any differnt than that..
Dernière modification de Oparator Stalker; 20 févr. 2018 à 16h15
warcatt00 a écrit :
No one ever steals anything from my storage... Maybe it is the mod your useing... And I have all sorts of stuff. From top notch weapons to a whole mess of sellable junk..
Generally, they only try to take weapons (if there's also ammunition availabe) from storage, and only if they're in the middle of fighting something and they decide their own weapon isn't good enough.

It's not really stealing, though, since as far as the game is concerned, all the items you move around are completely neutral, belonging to no-one.
grakky2 20 févr. 2018 à 17h36 
A silly question but each settler have at least 1 of the correct ammo type for their weapon? I also don't let them keep the inferior weapon, it's the best one only.
Was fighting a fight in salem (which is now just beginning to be a settlement, new mod as of last month splitting it into 3 parts on nexus btw, look up piers of salem, author did more, lexington too).... they weren't able to win and I couldn't trade with the new settler, so I stuck a cat launcher and about 300 mininukes in a desk next to the settler, 4 seconds went by and she grabbed all the ammo and the weapon out and immediately equipped it, I ran for cover, and the fight was over in seconds....(I can make them, mod) (cat launcher = cat man mod for nuke launcher, mirv is gut-busting hilarity). Giving everyone cat launchers = priceless!

Yes they can grab things, there's also an armor distrobution locker of some sort on the nexus, but I wouldn't wish to tax my script engine any worse, you can try it if you don't already have 50~60 huge settlements on a game without the fallout 4 unofficial patch, if you have the patch (GOOD!) then feel free to give that a try.
I don't know if they will grab armor, but weapons, are free game in any unlocked container they're within targetting distance of. You can get locking doors and containers if you wish, on nexus or console command, click on the container in console, type LOCK 25 and hit enter, it'll lock it with an easy lock. Using console commands will void acheivements though, be warned.
I don't know if they will grab armor, but weapons, are free game in any unlocked container they're within targetting distance of. You can get locking doors and containers if you wish, on nexus or console command, click on the container in console, type LOCK 25 and hit enter, it'll lock it with an easy lock. Using console commands will void acheivements though, be warned.
In the vanilla game, they'll take weapons (with ammunition) and power armour (with armour pieces) if a fusion core is available for it.

Essentially, vanille NPCs take those things they can immediately use in the current combat. Since the AI can't dynamically equip non-power armour on its own (though it can be specifically scripted to happen), it doesn't take that armour.
Settlers will take weapons and ammo form any container within the settlement. There is no "safe" container. Even if you put the container in a hard to reach, or impossible place to reach, they can still get to it. Example. If you put a container in mid air, out of reach for everyone not equipt with a jetpack, settlers can still reach it. Think about how and why settlers spawn on top of houses. There is a surface on furniture and containers that they can stand on. And with their ability to teleport based on the SS location, the only "safe" containers are those within Homeplate (since you can't assign settlers there). Settlers will also loot corpses for weapons and ammo. But, they don't always take better gear than what they have. That's something to keep in mind as well. And they only take items while the settlement in under attack. All of this applies to PA as well. Never store your power cores in a container that they can access. If you do, then they will take them and use them to power the PA in combat. All of this applies to the roaming traders as well.
ZaggRukk a écrit :
Settlers will take weapons and ammo form any container within the settlement. There is no "safe" container. Even if you put the container in a hard to reach, or impossible place to reach, they can still get to it. Example. If you put a container in mid air, out of reach for everyone not equipt with a jetpack, settlers can still reach it. Think about how and why settlers spawn on top of houses. There is a surface on furniture and containers that they can stand on. And with their ability to teleport based on the SS location, the only "safe" containers are those within Homeplate (since you can't assign settlers there). Settlers will also loot corpses for weapons and ammo. But, they don't always take better gear than what they have. That's something to keep in mind as well. And they only take items while the settlement in under attack. All of this applies to PA as well. Never store your power cores in a container that they can access. If you do, then they will take them and use them to power the PA in combat. All of this applies to the roaming traders as well.
From what I've seen, containers mid-air are basically unreachable by regular pathfinding, though not if you're talking about waiting or fast travel if there's an activation item nearby (like a chair or workbench, and possibly some containers themselves).

I started elevating tribute chests (which can cause the game to crash if NPCs loot them) on a single story height of scaffolding, and it prevents anyone except an assigned settler from ending up next to them.
Zombie 21 févr. 2018 à 2h31 
I just keep all the stuff I want in the workshop bench and everything and anything i want the settlement to have i either give gear to the settler directly or put it in the donataion at the city planner desk. Do not have a issue of settlers stealing my stuff. although some companions will steal stuff out of my inventory expecially Nick Valatine He actually stole my smg and ammo in the middle of combat which really psissed me off cause i was using it at the time.
Zombie a écrit :
I just keep all the stuff I want in the workshop bench and everything and anything i want the settlement to have i either give gear to the settler directly or put it in the donataion at the city planner desk. Do not have a issue of settlers stealing my stuff. although some companions will steal stuff out of my inventory expecially Nick Valatine He actually stole my smg and ammo in the middle of combat which really psissed me off cause i was using it at the time.

Put a bullet in one of Nick's kneecap and see if he'll still steal from you
I have never seen a settler take or using my stuff that i stored in container it might be because i tend to give them all pipe weapons and leather armor so they dont need to loot weapons, power armor yes (That was when i messed about and killed a settler only for another to get in my PA and attack me in it), but thats an easy fix by taking out the Fusion Core,
Radiationbum a écrit :
I have never seen a settler take....

The settlement needs to be in combat for it to occur. Settlers are jsut like any other NPC during combat they will loot anyhting nearby that is in upgrade.
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Posté le 19 févr. 2018 à 23h07
Messages : 28