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Deirdre at the Slog would probably be much easier to keep alive if she'd just go and get stimpacks from storage (though I had enough trouble trying to get her to use ones in her inventory).
I try to give all my settlers either combat rifles or assault rifles (generally unmodified), since those are decent weapons that turn up frequently, but kind of heavy to cart around compared to their value.
That is because I learned the hard way after looseing all my stuff in Oblivion, if the container is not one you own, it will refresh the loot in it over time. And there gose everything you got. So I sure do not see Sky Rim or any of the Fall Out games being any differnt than that..
It's not really stealing, though, since as far as the game is concerned, all the items you move around are completely neutral, belonging to no-one.
Yes they can grab things, there's also an armor distrobution locker of some sort on the nexus, but I wouldn't wish to tax my script engine any worse, you can try it if you don't already have 50~60 huge settlements on a game without the fallout 4 unofficial patch, if you have the patch (GOOD!) then feel free to give that a try.
I don't know if they will grab armor, but weapons, are free game in any unlocked container they're within targetting distance of. You can get locking doors and containers if you wish, on nexus or console command, click on the container in console, type LOCK 25 and hit enter, it'll lock it with an easy lock. Using console commands will void acheivements though, be warned.
Essentially, vanille NPCs take those things they can immediately use in the current combat. Since the AI can't dynamically equip non-power armour on its own (though it can be specifically scripted to happen), it doesn't take that armour.
I started elevating tribute chests (which can cause the game to crash if NPCs loot them) on a single story height of scaffolding, and it prevents anyone except an assigned settler from ending up next to them.
Put a bullet in one of Nick's kneecap and see if he'll still steal from you
The settlement needs to be in combat for it to occur. Settlers are jsut like any other NPC during combat they will loot anyhting nearby that is in upgrade.