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Instigating Gauss Rifle still beats it. The Furious affix only stacks 10 times.
A Laser Musket with the Neverending Affix also beats it, and here is why;
And a Two Shot MIRV Fat Man trumps all.
I was assuming he was restricting it to automatic rifles which is really the only way a Furious legendary is any good. In that case it certainly is one of the best as the Handmade Automatic rifles have a wicked fire rate and virtually no recoil. Two Shot is nice but adds to the recoil which sucks.
Are you arguing Two Shot as a negative on a MIRV Fat Man? Cause uh, things don't survive long enough for recoil to even be a problem lol.
The topic title wasn't "best heavy weapon in the game" after all
Without using console commands, I could build something that was very much like a Neverending laser musket through glitches, but it would technically be some other weapon in terms of base statistics. It might not need more than a laser musket capacitor, though, since that's what seems to cause all the wonky behaviour.
That being said you CAN get a Two Shot Handmade Rifle if you are lucky which is even better as long as you don't mind the extra recoil, which honestly shouldn't be a problem. They have a silly low recoil.
edit: splattercannon fire rate is 375, not 325.
It beats it in damage per shot, but for DPS I'm not convinced. I haven't tried actually used any kind of scientific method here, but from my experience the Splattercannon pumps out more damage more consistently.
When I'm in close combat in particular, I'll take a Splattercannon over that gauss rifle any time.
I ran around testing all my best weapons against Super Mutant Warlords at level 100ish on Very Hard, and the Splattercannon was the most consistently useful ranged weapon I tried, and while I didn't measure time to kill with a stopwatch, I didn't find a weapon that seemed to kill faster. That includes explosive shotguns, two-shot gauss rifles, explosive minigun, wounding shotgun, two-shot versions of other rifles (combat, radium, assault, plasma), you name it.
That said, it's pretty obvious by that point that melee can do a heck of a lot more damage than ranged weapons with no ammo requirements. Melee is incredibly OP.
The only bad thing about the handmade rifle is that its ammo only drops in Nuka World without mods. It's not even rare ammo, vendors stock tons of it.
PS: A two-shot nuka-nuke launcher does more damage for sure, but that's not really as universally useful as other weapons. Good luck using it indoors :)
Explosive Combat Shotgun is also great if you can get a legendary enemy to drop it
Similarly the Gauss is good for sniping and VATS, but struggles outside of that, uses rare ammo and takes time to gain access to.
As a result I would tout the Overseer's Guardian due to its use of very common ammo and ease of aquisition.
Ultimately though, if you start stacking the many available damage multipliers it doesn't really matter what you use as anything can have tremendous killing power.
So my take on some of the weapons discussed is the wounding shotgun is good but it can't clear a room or take out a group of ghouls or raiders like the explosive shotgun. 6 Raiders with 2 shots, yup. More then 10 tightly ppacked ghouls in a cemetary with 1 shot, yup. Yeah you can't use it close up so you have to get em before they get too close. Not that big a deal. Used properly it is devastating and has my #2 slot.
As a nice bonus it makes the most amazing explosions when fired into water and the concussive force kills most water targest in 1 shot. If you have the explosive shotgun and haven't shot it into water yet, you have to try it !
But my oh my, oh my, the Splattercannon with stacking damage, blazing fire rate, large clip, vitually no recoil, and fast reload time is incredible for ALL AROUND GENERAL combat and easily takes my #1 weapon slot. It is THE weapon you want in your hands when walking thru the streets of a town with no idea where the enemies will pop out. Yeah ammo is only at Nuka world but by the time I finished the Nuka World dlc I had over 5000 rounds of ammo for it. Just kept trading ammo I don't use and other weapons & armor scrounged off the dead left in my wake, so almost no actual cost to me.
Never had the Neverending musket and it sounds like a great sniper rifle with some serious down sides. Not good for general combat, and who wants to deal with having to crank inbetween shots. Besides doesn't it blow thru its whole ammo supply in 1 uber kill shot? ( I might've misunderstood on that one).
And the instagating Gauss gun is brutal especially with the sneak perk, but given a choice between it and the SplatterCannon for general all around combat I'll take rthe splattercannon every time. Although the Gauss is probably the best sniper rifle in the game.
Also the 2 shot fat man is good but the Nuka-nuke is great. I just seems to kill with more force and has a noticibly wider area of effect. Plus it has a nice blue expplosion. Ya gotta love that.
Really fun for for properly ranged targets.
Now it's time to fire up FO4 and kill some bad guys..... But first I'm gonna go thru my crate of legendary weapons and see what other goodies I haven't played with yet.
Edited for speeling
It does indeed blow through your entire ammo supply of fusion cells in one shot.