Fallout 4

Fallout 4

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Marck May 11, 2018 @ 12:05am
Castle tunnels
The Minute Men castle is pretty good, but the generals quarters is so small. And there is the tunnel underneath it and it’s completely trashed, which is quite annoying. Does anyone know of any mods that clean up the tunnels? Or even better, let’s you use the workshop in there?

PS. If you are a modder, here is an amazing idea for a mod.

Thank
Last edited by Marck; May 11, 2018 @ 12:06am
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Showing 1-9 of 9 comments
Nite69 May 11, 2018 @ 12:35am 
https://www.nexusmods.com/fallout4/mods/12511/ is the mod you need :)

However I am not sure if it will work on interiors, it was meant for any location you want outside
Last edited by Nite69; May 11, 2018 @ 12:36am
Ilja May 11, 2018 @ 1:18am 
Expanding the Castle Workshop to tunnels isn't directly doable. The interior location is disconnected from Castle cells. It would require adding a new workshop in to tunnels, making them another mini-settlement.

I would actually encourage you to experiment with what you have right now. Castle has a lot of space. You can build quite a big settlement there, if you want.

If you can't go down, then try going up. As a proof of that, players have shared very interesting Castle blueprints with Transfer Settlement and building plans for Sim Settlements. Perhaps you could get some ideas how to use the Castle space by taking look at some screenshots shared with blueprints and plans?

Otherwise someone might be able to add the workbench to tunnels. However, I would actually advice against it. Subsettlement access would be inside an existing settlement area, which has plenty of quest triggers connected to it. I can see that having quite a lot of potential for persistent CTDs and bugged quests.
Last edited by Ilja; May 11, 2018 @ 1:19am
Marck May 11, 2018 @ 1:50am 
Originally posted by =EGC= _Nite_:
https://www.nexusmods.com/fallout4/mods/12511/ is the mod you need :)

However I am not sure if it will work on interiors, it was meant for any location you want outside

Is this available on Bethesda.net?
Ilja May 11, 2018 @ 1:56am 
BethNet only has XBOX One version of that mod.
Marck May 11, 2018 @ 2:02am 
Originally posted by Ilja:
BethNet only has XBOX One version of that mod.
darn
Ilja May 11, 2018 @ 2:20am 
BethNet upload system is a bit of a pain. Most mod authors don't really bother to keep two uploads for same platform in different sites because of that.

I wouldn't see the point either. Nexus upload and login area easy to use. I am working with my own mods - or rather addons for existing mod -, but have little interest of fighting with BethNet login for them. Most PC mods end up in Nexus, where they are pretty much equally easy to install by users.
Nite69 May 11, 2018 @ 2:24am 
I tried the built in mod menu in game a bit the last few days and I don't seem to have any issues with loging in to it, the mods are categorized nice, and has a load order built in and easy to use browser to download, disable, uninstall as needed.

But yea I like nexus mod manager too

either way is good here

just avoid creation club, nothing good on it anyway, mostly skins
Last edited by Nite69; May 11, 2018 @ 2:27am
Ilja May 11, 2018 @ 2:28am 
Originally posted by =EGC= _Nite_:
I tried the built in mod menu in game a bit the last few days and I don't seem to have any issues with loging in to it, the mods are categorized nice, and has a load order built in and easy to use browser to download, disable, uninstall as needed.

Problem isn't in user end. It is painful for mod authors, due to weird login and lack of proper versioning. For users BethNet works just fine.
Commander Kieling May 11, 2018 @ 2:55am 
Originally posted by =EGC= _Nite_:
https://www.nexusmods.com/fallout4/mods/12511/ is the mod you need :)

However I am not sure if it will work on interiors, it was meant for any location you want outside
it wont work, cause the castle tunnels are near a settlement
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Date Posted: May 11, 2018 @ 12:05am
Posts: 9