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I remember seeing vending machines that produced food for settlers at nexus, but never tried them!..
When you had this set up did the settlement that did not have its own water source show 0 when in the build menu (along the top) or does it get that information from what it being transferred between the settlements.
If you do want to manufacture things, as long as you have supply lines, it doesn't matter where the crops are and you don't have to have all the crop types at the same place. So, say you wanted to make adhesive, which needs equal amount of Mutfruit, Corn and Tato (plus 1 Purified Water). You could plant Tato in one settlement, Mutfruit in another, Corn in a third settlement. As long as you have supply lines, you can create Adhesive (well technically Vegetable Starch) in any Settlement (a fourth one say) using the contents of any or all of the other workshops. The Corn, Tato, Mutfruit and Purified Water can all teleport into your Cooking Station from other settlements.
If you are in Survival and you don't mind eating irradiated food (or have no choice), then for the same reason, weight, Corn and Razorgrain are the best traveling food that your Settlers can make for you on your own. Corn has a food value of 6 and Razorgrain has a food value of 5 but also potential HP boost as long as you're fully fed. Razorgrain can be more easily cooked, if you find bottles to get Dirty Water (or get lucky and find Dirty Water). So arguably Razorgrain is a better item to take with you than Corn, and arguably might be a better crop to grow.
Tatos and Corn (as well as others) = 1/2 food unit. Mutfruit = 1 food unit. 1 settler can work 6 plants. The math is easy. Feeding the troops - plant Mutfruit -- Need Adhesive? You get the idea. (let me get back to you on that - it may be 6 food units!!)
1. Enough Tatos to feed the Settlers (apparently Settlers eat Tatos first by preference, so planting enough Tatos for all them helps ensure they don't eat your cash crops or your crafting crops)
2. Adhesive farm: equal amounts of Mutfruit, Corn and Tato (in multiples of 3)
3. Cash farm - Corn
4. Survival mode Survivor food farm - Razorgrain - to make Noodle Cup. (You could make Vegetable Soup but it's only 2/3 as efficient: 13 food value for two (half) crop inputs vs 20 food value for one (half) crop input. Unless you want the rad protection buff there's no point making Vegetable Soup)
As mentioned you can combine #3 and #4 by growing Razorgrain and selling for cash whatever you don't need for food. This is probably a good idea since you can never guarantee a supply of Dirty Water / empty bottles with which to convert Razorgrain to Noodle Cup.
Plant all crops in straight lines of 6 food units (6 Mutfruit, 12 of anything else) - 1 Settler worth of production. The straight lines make it easier to harvest and easier to count, and easier to spot damaged plants. The groups of 6 food units help you not to produce too much or too little, so that every Settler is used efficiently.
Happy farming!
That is not Inept at all that's brilliant!
As a cash crop Mutfruit is about the worst. As a (Survival) player-food crop it has a low food value produced per Settler (the lowest I think, certainly one of the lowest). On a Rads basis it is typical (Razorgrain is the best, that has the lowest ratio of rads to food value).
So probably the main (only?) reason to grow Mutfruit is for the adhesive.
I'm actually thinking, unless you want adhesive, or any of the other special recipes, for general use just grow Razorgrain everywhere. It's a good cash crop, very good weight-to-value when you carry it to a vendor, similar if you carry it as your own food in Survival: converts to Noodle Cup if you have Dirty Water (tripling its food value), and at a pinch if you have to eat it uncooked, it has the lowest rads-to-food-value ratio and an excellent weight-to-food-value ratio. It's also the easiest to harvest in bulk in the 3D world. The ripe wheat sticks up above the top so you can easily see what's ripe and what's not and easily harvest by clicking the protruding tops. Most of the other crops are fiddly to click on in bulk.