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Ryzen 5 2600x
16GB ram
GTX 1070
+ the game still looks good
I've been stretching my game out for a looong time, getting the most out of it, and this has only just started happening in the last week. Nothing about my rig has changed at all and nothing has been changed with any software unless Fallout itself has updated - i also run the vanilla version with no mods at all whatsoever.
No its not the rendering of the GPU, its the game engine, even those on more powerful systems get the same problem
Yes I agree the game engine needs work, but, I have to disagree that the more powerful systems get the same problem.
I recently replaced my old system and my current one, runs a constant 60fps everywhere. (very rarely I might see 59fps) 2715 x 1527 ( I was running it higher but the temperature even liquid cooled was through the roof ). Full ultra -wep debris, Vivid Fallout, All in one ENB, 45 mods of which 1/2 doz are heavy on the memory, smooth as butter, very seldom crashes.
I think with the way AAA games are made these days it takes 3 or 4 years before computer components are sufficiently advanced for home systems to play them at their max settings.
My point exactly, you lowered the amount of processing power your computer needed to do in those areas, the same as if you had lowered your detail levels/resolution etc.
I never said it was down to the gpu, its a combination of both cpu and gpu, what I said was the more built up areas, the computer is having to do more work, so naturally those areas will cause more issues.
If your computer is fast enough you wont notice as much, but low/mid range computers will show more of an issue in these areas as those areas take more power to render due to more buildings/objects/shadows etc.
Yes the engine is clunky and has issues I never said it did not, as you point out even the most powerful system occasionally drop fps's etc, but this does not change the fact the more built up the area, the more action that is going on, the more computing power the computer needs to use.
As the op said, they are getting the bigger drops in the built up area, which they seemed suprised at, well of course they will get bigger drops as their computers are having to do more work in those areas. This will be more or less noticeable depending on specs.
I even visited the same areas several times during separate sessions to see if it would happen again, and compared to when it DID happen, there was far more action going on (cross fighting with super mutants and raiders, then the BoS showed up also! Ha!) . I can't remember the areas off the top of my head, but i am about to play so i will look them up and post the location of one of them that i kept visiting
There is not fix - the cities just have a lot going on in them. People with 1080ti's experience framerate drops.
The closest you'll get to a fix is turning off shadows while in the cities. Either through the console, the launcher, or, better - get FPS Dynamic Shadows mod. It will scale shadow distance to framerate. As framerate drops, shadows are not drawn as far away. This helps.
Also - if you have disabled 'bUsePrecombinedMesh' - either for a scrapping mod or any of the ones that make changes to cells, that will cause a massive framerate drop.