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Αναφορά προβλήματος μετάφρασης
Yes, it's a fraud for the very reason Richard suggests, it doesn't work and unless the scientists are killing everyone who takes the test (they aren't, at least anymore) there is no way to verify how many, if any false negatives are being missed, although we do know it has a horrendous false positive.
It's supposed to be an easter egg to Blade Runner, but without the supporting tech that made said test work.
Not only is this the goal of many scientists in Robotics (in-game and IRL), there will always be some humans that want cybernetic organisms to be more 'life-like' - perhaps even companions in life. That is part of human nature (in-game and IRL).
The revealing of the anomaly in Synths; that is, of them having 'feelings' and even 'wanting to be free' ((why would a robot "want to be free"?)) in the game, is the presentation of the concept of Deus Ex Machina - whether it be present by humanistic programming, or some anomalous instigation of an unknown source.
This contradiction/conceptual has been with humanity since we could create the simplest automatrons IRL.
This is one of the main cruxes of the entire game/lore/setting... "are Synths really 'coming alive'" or "are they a result of humanistic programming influences"?
You get a strong sense of this when Dr. Chambers talks about how "I'm certain the autopsy will confirm my hypothesis." and when she assures you "There is a correlation. We've measured it. We just need more data, more test subjects, to narrow it down." She says it almost as if trying to reassure herself, rather than just convince the player.
I can agree with that, but that doesn't change the fact that the townsfolk have to die, not for the toaster, but for the humans they are killing over a teen magazine style personality quiz.
They attack the player even before the player does anything...
Its not a very nice quest and i have complained there is no peaceful way for the quest, but what ever.
I have similar complaints about Nuka World being evil only as well.
Morality doesn't matter in this case, whether they believe in thier cause or not, they are too dangerous to be allowed to live and quite frankly, even if the game offered a method of stopping them sans violence, it would be pixie dust and bad writing.
The residents vary from sinister and malevolent to, at best, traumatised people being exploited and terrorised. There's nothing good in the town. Their incompetent glowering malevolent evil lacks even the (I hate to say this) slim chance of utility that mitigates the Institute's incompetent glowering malevolent evil.
What you see in Covenant is a bunch of damaged, deranged people acting out a sick control fantasy that they desperately hope will make their nightmares go away. But it won't, and they all know it, and that they're digging themselves deeper into the nightmare and are far worse monsters than the 'monsters' they use as justification for their own atrocities.
It's morally very one dimensional. It basically undermines the attempt of Fallout 4 to be 'morally ambiguous', by hugely tipping the hand in favour of the poor innocent toasters.
And if you think about it, pretty much all moral choices in FO4 want you to help the toasters. It's only in Far Harbor that a degree of moral ambiguity is restored.
- leave them alive because it's a very convenient vendor, doctor, and food source
- kill them all, but leave Chambers alive (despite her passive-aggressive begging for death) so she suffers eternally with her conscience and her feeble justifications for her crimes.
It's clear Chambers has no evidence that her personal tragedy was caused by a synth murder-doppelganger - though of course they do exist. In fact there's a strong hint that she's erected her entire obsessive hatred of synths just because she can't deal with the possibility that her own father was actually a vile bastard.
This is not correct. G3 synths do deterministically drop synth parts. The issue is not that there is no test, but that there is no non-fatal test. This has a number of implications, including that (contrary to what Doug will no doubt allege) the existence of Institute synth murder-infiltration units is an absolute certainty known as proven and evidenced fact to pretty much the entire settled human population of the Commonwealth.
The fact that everyone knows, correctly, that there are synth murder-infiltration units amongst them, and that everyone knows that if you find the synth part, you killed a synth, means that an experimental programme like Covenant is actually rationally feasible, just morally questionable. A better written moral dilemma and a better written Chambers would make these arguments. And might be trying hundreds of scientific tests (shooting subjects with Syringer darts, or giving them rad food, for example) rather than the stupid GOAT test. They might even have a moral claim, since they all believe themselves to be victims of synths, and it could be argued, Terminator style, that humanity is at risk of enslavement if not annihilation, and that grossly immoral acts are necessary for the sake of survival or at least for the sake of freedom.
But Chambers is a cartoon villain, a less sexy version of Elsa, She-Wolf of the SS. So we get none of this possible subtlety, no moral ambiguity.
- kill all the Covenant leaders and operatives because they are (as noted) a clear and present danger to any travelers, and a deranged bunch of clueless murderers and torturers
- leave alive the brainwashed victims since they're victims not perpetrators. This denies you a useful settlement but hey, moral choices are meaningless unless they come with costs
- kill the Amelia synth because it is a murder-infiltration unit
- kill Honest Dan in self defence if necessary, if he has a crush on his boss's toaster-daughter
- follow the trail to Bunker Hill to investigate a possible toaster nest and exterminate it
Relativism would be finding a way to say their suffering isn't real or doesn't matter. Utilitarianism just prioritises our utility over their suffering, without denying their suffering exists.
There's a middle ground which is to kill everyone in the Compound (maybe except Chambers), kill Orden and Brian Fitzgerald and the other asswipes in the settlement, but leave the vendor, doctor, and crop-tenders alive, and the damaged refugees. And leave Amelia in the cell.
No more murder-torture, but you still get your utility from the settlement.
1. The MM are... the nice guys (and as we know, nice guys finish last)
2. The BoS are... pompous w4nkers and petty tyrants. (But as we know, fascists get the best uniforms and the coolest weapons.)
3. The Institute are... evil
4. G3 synths (and hence the RR) are... good.
5. Institute G3 synth murder-kidnap-infiltration units are... Oh wait look over there is that a legendary glowing pile of brahminshit!