Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Each Fallout takes place in a different time period and a faction from say F1 may not exist in F2, F3 or F4.
If anything they would have to be guessed.
For example we don't know who won the battle of Hoover Dam in canon and we don't know if the Legion still exists by the time of F4 just a couple of years later.
Remember that Caesar had a tumor in his brain :)
That is one reason there are so many differences in the maps that we do find when searching for one. For example in fallout 4 whoever the player sides with will have the larger territory we see this by who runs the check points throughout the commonwealth. The same kind of issues appear in some of the past games.
so a lot information would have to be guessed about concerning a lot of the outcomes the player could change during the games.
For example if we ended a previous fallout by wiping out the brotherhood chapter how would we see them showing up in F4 with one of the people that should have been wiped out leading them?
Much less know how to make an accurate faction map based on the many choices the player had to pick from that would change who controlled the territory.