Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
If you want to lay waste to an area and don't care what you hit, it's Explosive all the way.
I also find it amusing that you can actually make more ammo than you use with the flechette mod, a bit like how you can duplicate your ammo with a two-shot bowling ball launcher.
Get a few mods and just make one.
https://steamcommunity.com/sharedfiles/filedetails/?id=754894761
https://steamcommunity.com/sharedfiles/filedetails/?id=1430708588
The only downside is that it usually sends corpses flying too far away, plus it messes up with non-static parts of the map, making it difficult for you to loot crap after a battle.
god sent this thing down to end the commonwealth
I've read in the wiki that energy weapons with modifiers such as Explosive or Incendiary tend to shoot projectiles as if they were converted to ballistic weapons, is that true?