Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But as i told ... buy at sale, or by never.
Even i would not pay the full price.
The only one worth paying for is Far Harbor, the rest you should only pick up on sale for dirt cheap.
Far Harbor - small map + annoying fog + average at best story
Automatron - short & easy quest + crafting useless robots
Vault 88 - medicore story + alots of elements of building settlements
All other DLCs - new elements of building settlements
My answer is - if you have exploited the main game to maximum new DLCs won't bring you a new quality unless you have an urgent feeling for another long playthrough. Some mods offer more content than full season pass so unless you are new to the game, but you know the franchise - I wouldn't recommend it.
I mean, I'm closing the 120 hs of play without DLC and I'm having fun. And I haven't spoken with the detective dude yet. (Yes, I'm easily distracted and usually forget about the main quest like in The Elder Scroll games... oh look! A blue car!!)
Dlc just adds some items that should be in the game when it was relased. You get more from mods then any dlc.
Season pass is 40$ far harbor is 20$ right now. I mean, all the other DLCs seem.... soso compared to far harbor.
I can only find it at 34$ CAD