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For #1) Since you started Tactical Thinking, it is impossible now to inform Ingram of the Institute plans for Mass Fusion. He will only respond by telling you to talk to Kells for Tactical Thinking. Spoils of War can't be triggered while Tactical Thinking is active.
http://fallout.wikia.com/wiki/Mass_Fusion#Notes
I don't see a way for you to remain friendly with the Railroad at this point without failing Tactical Thinking. Most RR side quests with P.A.M are disabled since Tactical Thinking was started. Only failing it will change that. You also can't inform Ingram about Mass Fusion while Tactical Thinking is active.
For #2) You should be able to destroy the Prydwen after either completing both Old Guns and The Nuclear Option (for the Minutemen) OR by the BoS becoming hostile. Either way still allows the Minuteman quest With Our Powers Combined to trigger. You can even complete the main story line as BoS and still trigger it as long as you don't complete Defend the Castle which makes the BoS hostile automatically.
The quest will not trigger if you complete Rockets Red Glare for the Railroad and get Banished from the Institute.
http://fallout.wikia.com/wiki/With_Our_Powers_Combined (See the notes section)
Speaking to Kells at any point now that Tactical Thinking has started will automatically make the RR hostile. Avoid him if you wish to continue with the Railroad. P.A.M. will be unavailable for side quests since Tactical started. The only way to fix without console commands is to fail the quest by having the BoS become hostile.
http://fallout.wikia.com/wiki/Tactical_Thinking#Notes
Since you started Mass Fusion for the Institute, the BoS will become hostile if you speak to Allie. If you plan to wait on making the BoS hostile, avoid speaking to her and advancing the quest.
It can get very confused at this point, with the quest configuration you have working.
What I did in the end was murder Elder Maxon because of what he tried to do to Danse (and because of his battlecoat lol). He deserved it. After this, of course, the BOS are hostile and Tactical Thinking fails so I remain allies with the RR.
Now I know why PAM doesn't ave any other dialogue options, thanks!
However, I've read in several places that by starting Tactical Thinking but not speaking to Kells, no other hostility is triggered. And I can confirm it, I've been in the RR HQ and they still speak to me. Plus, I was with Deacon when I accepted the quest, and he had no negative reaction. Anyway I've already failed Tactical Thining, so no problem.
Again, my playthrough is becoming more and more weirder. I've already spoken with Allie, and I told her not to accompany me as I infiltrated the Mass Fusion builidng (haven't done that yet). No hostility was triggered, I was friends with the BOS until I shot Maxon between the eyebrows.
This is what I plan to do:
I'll head to Mass Fusion and I'll recover the beryllium agitator for the Institute. At this point the BOS will already be hostile, so I'll head to the Castle and I'll speak to Garvey or to Ronnie Shaw or whoever it is in charge of giving me the quest With Our Powers Combined. By becoming enemies with the BOS, Tactical Thinking failed so I'll be able to do more quests for PAM and the RR.
Then I'll complete Underground Undercover and I'll continue with the Minutemen main quests and storyline. I hope I'm not doing anything wrong. As soon as I do this, I'll post an update.
Thank you so much for your answer!!
I just finished Mass Fusion for the Institute and I'm about to do Pinned. I want to side with the Miutemen but remain friendly towards the Institute, I hope there's a way to do that at this point.
For now I'm just looking for the synth that is supposed to guide me to my quarters in order to finish Underground Undercover. I don't think there's a proper way to trigger this, other than marauding around the Institute.
Pinned also makes you choose between the minutemen and the institute. If you side with the minutemen, you will be banished from the institute.