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IPhones don´t need Batteries to run.
And I am soooo ready for the big asteroid of death to wipe out all life on Earth because of questions just like this.
It is borderline, because if you didn't have the previous version of the mod installed, or did not play past the point where scripts initialize, then new game is not required.
If you did have old script data, or scripts will initialize early in the game (disincluding the check to initialize active scrips, which may be same for all version numbers of the mod), then you will have to start a new game.
I do not know where the initialization point is with this mod. It might be right from the start. Scripts will make checks at srtart anyway, just to see if they need to be active or not.
When ever mod author recommends using a new game, then I would follow instructions. Usually these sort of scripts have checks from the beginning, so it is safest to start a new game with them.
Does that show up in the inventory in the aid catergory?