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Its a mod. :) Modding is great but thats a mod crashing it. The exact same thing happened to me but it was a texture replacer that was doing it and i still dont know why i just didnt use that mod any more.
The best mods are self made using the Creation Kit CK and thats a must try and easy to use, and can be amazing with practice. Can see what other mods do and then add them all into a personal mod that is 100% never going to crash because nothing extra is in there.
Have a back up of a none modded Fallout 4 folder, and new back ups when modding is stable and play tested before adding new mods because its an advanced game and anything could start crashing it and may be impossible to find.
Any crash is because the game is trying to load something but it cant.
I had every problem in this game so far. :) Had random crashes every hour or so and everything else, its always a mod doing it and just got to remove mods that crash the game or fix load order or something.
https://www.youtube.com/watch?v=ZE-lpDbNNlQ
https://www.nexusmods.com/fallout4/mods/24139
My point is i dont know how but the mod doesnt crash the game, but if the textures are used from some of the related mods by themselves they do crash the game. (not the mod that was crashing my game in the previous example by the way, i was trying to use the textures from a different mod and thats how i found out that some textures crash the game if used seperately for sure)
Some things are a mystery and just got to know that if its crashing its a mod doing it at this point. :)
havent built anything in abernathy but i did build in sactuary but only a bunch of water purifiers and all of what sturges asks for so yeah, not sure this could be it. And i also doubt this could be the reason because, as i said, i can build fences and crops just fine, its just everything else, like floors, stairs and walls that i cant build and everything in the electricity tab. What i did get to happen tho was while walking near the edges of the building area the structure would appear for me to place it for like a frame or so but in red which meant i couldnt place it and then it disappeared again, which leads me to believe that its somehow getting sunk underground and trying to place the structures out of bounds or idfk what is going on tbh.
As i said, only got that one mod right now, i did have in other characters a lot more mods but not in this case. And those other characters kept crashing all the time lmao, but this one's been going smooth so far. Yesterday was the only first time i got problems and its somehow only in red rocket. I tried making a test entering without the mod i mentioned before and it kept happening. Then i read what you said about textures, disabled the official HD textures pack and now i can get into red rocket once more but still cant build... Then i re enabled the hd textures and still it works as if they were disabled, so im guessing the not being able to build there problem and the crashing problem are not related after all.
So far this is what i've gathered:
-the mod i have doesnt seem to be related cause disabling it and deleting all of its files doesnt do anything to it.
-This has happened before on other saves which had different mods but i didnt pay much attention to it because i never wanted to build it, it was mostly noticed when i hit the workshop by accident and tried to walk in a direction, opening the building menu and entering whatever structure.
-I called a friend who is playing in a pirated copy, of an older version of the game (meaning its lacking lots of patches added throughout the years) and without any mods (he has never modded at all) and he just got the same problem. I asked him if he had it on his world as well to test it out cause his save is 1d long, just like mine, and ofc, it had the same problem as mine.
-The crashing in red rocket was related to the HD textures, when disabled it didnt happen anymore but still couldnt build, which meant that the crashing wasnt related to the not being able to build. (btw i re-enabled it and still works just fine)
With all of this info, im quite sure i can say that the problem is from the base game, and an old problem actually, since my friend's pirated copy of the game has also that problem and he hasnt got any dlcs or any mods installed. From what it seems so far is that a character that has been played for 1 day of total time starts to get that problem for some reason. I have been quite some time, like 1 or 2 years maybe? without playing fallout 4 and i kinda remember i had like a list with the problems that appeared over time and this situation is pretty familiar to me tbh. But then again i could be wrong cause its been years since the last time i touched this game and i aint got no clue what could be causing this.
i dont even know anymore, but thanks for the help people! :P
So long story short: it seems that getting far away from red rocket, but like super far away, like the south of the map, and waiting for a bunch of in game days fixes the problem. The problem might be caused only because i store all my companions in there. The potential culprit might be Preston and all of his quests waiting for me to turn them in :P
I told my friend to try that out, we'll see in a while, if that is indeed the case, then we will know the answer for sure.
What limit are you talking about, because if its build limit, i already said that was not the problem, because i didnt build a n y t h i n g there.
In my previous comment, which i guess you didnt read due to its length (cant blame you, i wouldnt read the bible either...), i already said that it was fixed.
The problem: If you are like me and you store all of your companions or a lot of essential characters in the same settlement, the game will for some reason have some trouble running that cell properly, causing problems like not allowing you to build certain structures, while allowing others... weird stuff always happens in fallout when it comes to matters related to essential npcs.
The fix: So to fix this just unload for a bunch of in game hours the cell, aka get the ♥♥♥♥ out of there and as far as you can get and magically the game will decide that its time to work once more. Well, work as much as a bethesda game can work.
I know the game does keep a limited number of recently-used cells of the game world, so that it doesn't have to load them all over again if you decide to backtrack, run back and forth during battle, or duck in and out of an interior space. But when you save, it only saves the cells actively loaded around the player, so saving, exiting to the menu, and reloading is usually enough to make things freshly load the next time you visit them.