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Bir çeviri sorunu bildirin
"disable" stops them from being rendered to the game world.
1. Open console
2. Press object with your mouse
3. Type markfordelete and disable in any order
But i think you mean the bridge and not the corpses so i guess it wont work. The bridge is a piece of tile like the prewar houses. Not spawned object.
but you can remove everything with disable & markfordelete
Yea, that mode will make possible to delete that bridge. I did that and build a new one.
BTW be advised that if you want to delete that bridge to prevent anyone to enter - it wouldn't work - caravans and enemies alike will jump in into Sanсtuary no matter what (2 block high wall is nothing for bramin) :)
http://steamcommunity.com/sharedfiles/filedetails/?id=947467028
http://www.nexusmods.com/fallout4/mods/5320/?
but cant use it since it shatters my fps as much as close to unplayable, came back when i removed the mod.
I have edited alot of post war items to the pre war models! So easy but changes the way the game looks.
If you just want it gone, you're going to either have to create a mod that removes it or, in the config files, turn off bUseCombinedObjects. That will make the game stop using the prebaked meshes for the landscape and you can target individual items. This is required for all the scrapping mods anyway. But you will take a noticable framerate hit inside the cities. And if you reactivate it, the pre-baked mesh will be back - complete with all the stuff you deleted.
Then open the construction kit. Load in Sanctuary and then click on the bridge press delete. Save. Done.
The construction kit is extremely easy to use for simple things like that.