Fallout 4

Fallout 4

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Kaboom May 30, 2020 @ 6:17am
GOD MODE MAD GAGE NEED HELP!!!
Hey so i have a huge problem with porter gage. So i finished all raider quests, had like 9 raider outpost in the commonwealth. One day i sent porter gage to stairlight drive-in outpost and completelty forgot about him there. I went through with questline and then started Open Season and killed all the bandits. I started to clear out raider outposts one by one and make them settlements once again. All went fine unitl when i went to StarLight Drive In where obviously i killed all the raiders, except ONE - Porter Gage - he had a god mode, he was unvatasble unkillable. I was mad i even tried to kill him via command - he is not dying at all. He doesn't even take bullet damage - bullets don't even touch him, he is not kneeling or loosing 1hp. And of course because of that i can't take over the settlement - it is deemed as not friendly. Anybody knows any workaround? I honestly would do fine with just killing him in any sort of way.
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Showing 1-15 of 17 comments
SpeedFreak1972 May 30, 2020 @ 6:54am 
Do you have by any chance a mod that makes npcs essential or a follower mod that has that option?
Dżdżownica May 30, 2020 @ 7:58am 
Gage is essential by default as he is your COMPANION. To make him non-essential use this command:
XX00881d.setessential 0

XX numbers depend on DLC installation order, or you can just target him in console and use command without <baseID>
Kaboom May 30, 2020 @ 8:34am 
Originally posted by Dżdżownica:
Gage is essential by default as he is your COMPANION. To make him non-essential use this command:
XX00881d.setessential 0

XX numbers depend on DLC installation order, or you can just target him in console and use command without <baseID>
So what do i do?. Click on him on the console and type setessential 0?. If so i done it and i get an error Invalid Actor Base 1 or something. And i am sure i have HIM because i can still do moveto player in console and he moves with me.
And no, NO Companion mods and such thing that make them essential. The problem is only with this one. I have even installed a Faction Maintenace mod atm and made him friendly again( just for test without saving) and even then i can't take over the settlement and with him as companion he still has godmode(bullets just go through him not even hitting him that's not typical godmode of infinite health) and when i want to part with him there is no option to make him go back to specific location - he just automatically goes back to starlight drive in. Something got really bad, he has godmode and is my enemy and i can't take this settlement back because the prompt says: This settlement is not your ally.


BTW he has completely different ID for me its:0600a5b1 [EP].
Last edited by Kaboom; May 30, 2020 @ 8:50am
SpeedFreak1972 May 30, 2020 @ 11:43am 
Originally posted by Dżdżownica:
Gage is essential by default as he is your COMPANION. To make him non-essential use this command:
XX00881d.setessential 0

XX numbers depend on DLC installation order, or you can just target him in console and use command without <baseID>

If you start open season he is non essential, because you CAN'T complete open season without killing him.
Falro the Great May 30, 2020 @ 2:47pm 
Originally posted by Kaboom:
Originally posted by Dżdżownica:
Gage is essential by default as he is your COMPANION. To make him non-essential use this command:
XX00881d.setessential 0

XX numbers depend on DLC installation order, or you can just target him in console and use command without <baseID>
So what do i do?. Click on him on the console and type setessential 0?. If so i done it and i get an error Invalid Actor Base 1 or something.
That won't work because you need the BaseID, not the RefID which is what clicking on him gets you. You need to use the command exactly like Dżdżownica posted. In your case it would be:
0600881d.setessential 0

The command will not work if you do it any other way, because the setessential command requires a BaseID.

The above is incorrect. See post #7 for correct code.

I suspect the fact that bullets don't damage him is either that the EssentialsTakeNoDamage INI setting is enabled, but if the above doesn't work then it's most likely a mod.
Last edited by Falro the Great; May 30, 2020 @ 3:22pm
Kaboom May 30, 2020 @ 3:11pm 
Originally posted by Falro the Great:
Originally posted by Kaboom:
So what do i do?. Click on him on the console and type setessential 0?. If so i done it and i get an error Invalid Actor Base 1 or something.
That won't work because you need the BaseID, not the RefID which is what clicking on him gets you. You need to use the command exactly like Dżdżownica posted. In your case it would be:
0600881d.setessential 0

When i use this command exactly copy and paste i get item 0 not found for parameter Actor Base. i Made him non essential through Cheat Terminal and bullets still go through him. No Companion mods, i have only 2 weapon mods and one to make me able to get silver shroud armor better and Cheat Terminal mod. Nothing besides that.
Last edited by Kaboom; May 30, 2020 @ 3:12pm
Falro the Great May 30, 2020 @ 3:20pm 
Originally posted by Kaboom:
Originally posted by Falro the Great:
That won't work because you need the BaseID, not the RefID which is what clicking on him gets you. You need to use the command exactly like Dżdżownica posted. In your case it would be:
0600881d.setessential 0
When i use this command exactly copy and paste i get item 0 not found for parameter Actor Base. i Made him non essential through Cheat Terminal and bullets still go through him. No Companion mods, i have only 2 weapon mods and one to make me able to get silver shroud armor better and Cheat Terminal mod. Nothing besides that.
Oh, duh, I'm sorry. The command should've been "setessential 0600881d 0". Sorry about that.

Hmm. Do you have a save from before you dismissed him, to test if he's still immune to bullets? If not, can you try on a fresh, new save?

Meanwhile, I'm gonna send out the Bat-Signal to some other people who know more than myself.
Kaboom May 30, 2020 @ 3:47pm 
Originally posted by Falro the Great:
Originally posted by Kaboom:
When i use this command exactly copy and paste i get item 0 not found for parameter Actor Base. i Made him non essential through Cheat Terminal and bullets still go through him. No Companion mods, i have only 2 weapon mods and one to make me able to get silver shroud armor better and Cheat Terminal mod. Nothing besides that.
Oh, duh, I'm sorry. The command should've been "setessential 0600881d 0". Sorry about that.

Hmm. Do you have a save from before you dismissed him, to test if he's still immune to bullets? If not, can you try on a fresh, new save?

Meanwhile, I'm gonna send out the Bat-Signal to some other people who know more than myself.

I did try that also but nothing changed, yes he was not immune to bullets -but was kneeling when wounded, but that was long time ago, for now i just managed to work-around by cheating him into making him my friend again - then i had to cheat to ally the workshop at starlight drive in because it still said it is not my ally( because of Gage, he was my enemy + had godmode and was the only "settler" left. Then i just moved him to mechanist lair where he resides now since i don't care about that place. But he is still untouchable. Note when i say godmode i mean bullets go "through" him. Like if somebody is standing behind him i do damage to him not Gage. Something must have happened to him when i started killing the overbosses and the whole "faction" of Nuka World Raiders got mad at me. For example Shank who i also had at other settlement went back to Nuka World some time after i killed the bosses. I found him there when i went back there again - had no problem killling Shank. But Gage just stayed in that settlement and suddenly had godmode and was my enemy.
Out Of Bubblegum May 30, 2020 @ 3:54pm 
Originally posted by SpeedFreak1972:
If you start open season he is non essential, because you CAN'T complete open season without killing him.
That is not true. You still can not kill him. The game just makes it so he will not respond to you trying to talk to him.
Chef May 30, 2020 @ 5:07pm 
I have always been able to kill him during Open Season. I dont think its a mod that lets me do it.
Chef May 30, 2020 @ 5:08pm 
If you click on him in the console and then type "kill" what happens?
Out Of Bubblegum May 30, 2020 @ 5:22pm 
Looks like it depends on if you completed Ambitious Plan or not.

From the wiki:
After being declared an enemy to the Nuka-World raiders, Porter Gage will no longer be flagged as essential and will be hostile to the Sole Survivor until he is killed. This will only happen if the Sole Survivor has completed An Ambitious Plan, however, on the PC, should the Sole Survivor become an enemy to the Nuka-World raiders before completing the said quest, Gage will not be hostile, and will stand idle in the Fizztop Grille, unable to talk to the Sole Survivor.


That is what I get. Porter just wander around the grill. I think I get that even when I did do Ambitious Plan first but I have not done many NW replays.
Dżdżownica May 30, 2020 @ 11:04pm 
Originally posted by Kaboom:
Originally posted by Dżdżownica:
Gage is essential by default as he is your COMPANION. To make him non-essential use this command:
XX00881d.setessential 0

XX numbers depend on DLC installation order, or you can just target him in console and use command without <baseID>

BTW he has completely different ID for me its:0600a5b1 [EP].

Yes, i messed up command structure

it is supposed to be "setessential XX00881d 0"

the thing with ID is if you click on an object you get REFERENCE ID, but every object has it's base ID as well. You need to type base ID which is not shown on the command prompt.
I'll allow myself to cite fallout.fandom.com

"As this requires the NPC's Base ID (and what's shown when they are selected with the console is their Ref ID), use their name and the "help" command to look up their Base ID.
For example, to remove Deacon's essential status, type 'help Deacon 4 npc_', then use the ID it lists for him in the above command."

XX in your case should be 06 as that's what you see in refID (0600a5b1)

Hope this one helps or Out Of Bubblegum is right and completing Ambitious Plan will work. GL

Edit: Just noticed Chief comment to use kill command, that will not work till character is essential. You may try to use "<baseID>.recycleactor" (if I haven't messed structure again, if yes try "recycleactor <baseID>") to disable his "god mode" if needed.
Last edited by Dżdżownica; May 30, 2020 @ 11:15pm
Kaboom May 30, 2020 @ 11:33pm 
I have completed Ambitious Plan long time ago, in fact before finishing Open Season i completed every Nuka World Story Quest and also estabilished many camps in commonwealth for the steam achievement. I will try to maybe upload a video later of what is happening exactly. But obviously kill command doesn't work and recycle actor just respawns him again but he is still in god mode. I noticed that even though i have forced to re-take starlight drive in by command - on map it doesn't show how much settlers i have there - Just [CLEARED] status. I believe this bug has something to do with that workshop and me sending Gage there before he became my enemy. I mean he was my companion and ally until Open Season and he was essential, he should be non-essential after i killed the first boss i think. But something had to go wrong when i became enemy of all Nuka World Raiders faction - after all, he had settler status in StarLight DriveIn - before that whole mess i was able to make him work there like typical pack or operator raider.
Last edited by Kaboom; May 30, 2020 @ 11:34pm
Dżdżownica May 31, 2020 @ 12:04am 
I have 2 last tips I can think of right now (it's 9 AM and i haven't slept yet):
a) remember this is Bugthesda so everything, i mean everything may happen. Be ready to abandon some things

b) if you think you have done everything in that particular quest, you could use "CompleteQuest <QuestID>" (xx027704) or if not "SetStage <QuestID> <StageID>".
There are 4 stages:
15 - fresh start of quest
20 - killed 1 leader
100 - killed all and you are pointed to talk to Mackenzie Bridgeman
255 - completed


Edit: haven't done NW quests in a long while so I have wrongly acknowledged this was Open Season quest, if it is a quest though you can still use option b) just change IDs

Edit2: I have done a small research on google with 'unkillable gage' (not exactly this phraze) and people stated that he becomes killable without command prompt when you send him back to Fizztop in NW (allegedly on Xbox and PS4) so this might be a chance as well to finish him.
Last edited by Dżdżownica; May 31, 2020 @ 12:33am
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Date Posted: May 30, 2020 @ 6:17am
Posts: 17