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https://www.nexusmods.com/fallout4/mods/44798
I'm linking a way i got fallout 4 to run at higher FPS.
Running fallout 4 at higher framerates fix for high refreshrate monitors
Hello everyone, i've been playing fallout 4 for a month + at 90fps by using this tweak made for Skyrim SE. ALL CREDIT TO THE SOURCE THAT CAME UP WITH THE FIX.
https://www.reddit.com/r/skyrimmods/comments/6xzthx/a_few_lesser_known_ini_tweaks_120_fps_physics_fix/
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120+ FPS physics fix
This works in Skyrim Classic, SSE and Fallout 4.
If you played Skyrim on a 120+Hz monitor, you probably ran into a few issues like water disappearing and reappearing, floating animals, items flying all over, the cart at the beggining going crazy.
5 years after Skyrim's release, a fix for this has been found by /u/HuntBoston1508 in 2016. This completely eliminates the wonky physics problems we have been plagued with all these years:
In Skyrim.ini add this line under
[HAVOK]
fMaxTime=0.0333 is for 30fps, may help performance on slow computers
fMaxTime=0.0166 is for 60fps
fMaxTime=0.0133 is for 75fps
fMaxTime=0.0111 is for 90fps
fMaxTime=0.0083 is for 120fps
fMaxTime=0.0069 is for 144fps
fMaxTime=0.0042 is for 240fps+
and
[Display]
iVSyncPresentInterval=0 for Special Edition
iPresentInterval=0 for Original edition
Many people were concerned that this might affect the scripting engine or be bad for your save file.
I have been using fMaxTime=0.0083 in Skyrim Classic with over 300 mods ever since it was found and it has been running flawlessly. No more flying items, flashing water, jumpy animals, crazy carts.
I can confirm with 99.9% certainty that this is, indeed a true fix and has absolutely no downsides. Don't be afraid to add this to your ini. It is absolutely worth it.
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Note: I used it with dynamic performance tuner to keep the framerate mostly stable at 90FPS.
Does this still work for you because i just tried it and i can't get it to work.