Fallout 4

Fallout 4

View Stats:
Whats up with the keys in my inventory?
Why is there no seperate tab for keys? I believe in the previous fallout, there was an item call keyrings, and when you click it, it shows al lthe key instead of having it in your misc tab.
< >
Showing 1-11 of 11 comments
UnableRogue Nov 14, 2016 @ 9:27pm 
Keys are used automatically so you don't need to find the right key for the right door. I never actually look at them.
Mister Ed Nov 14, 2016 @ 9:30pm 
yeah they not needed to be found, but they sure clutter up the tab. could find other stuff it wasnt full of keys and passwords
Hobo Misanthropus Nov 14, 2016 @ 9:38pm 
It does suck having the Misc. Category of your inventory cluttered with a million keys. And you acan't even drop them.
mrmike_49 Nov 14, 2016 @ 10:45pm 
there's a mod for this too
DouglasGrave Nov 14, 2016 @ 10:53pm 
Originally posted by mrmike_49:
there's a mod for this too
It's kind of weird that it even needs a mod to fix, since they'd "fixed" this problem in earlier games.
mrmike_49 Nov 15, 2016 @ 12:12am 
FO4 went backward in several things, not just keys
UnableRogue Nov 15, 2016 @ 12:21am 
Originally posted by mrmike_49:
FO4 went backward in several things, not just keys
It did? What are some other things? I think it's just improved. I haven't noticed anything backwards about it. BUT I'm not the most observant person in the world.
mrmike_49 Nov 15, 2016 @ 10:42am 
VATS screwed up, no ammo crafting, no weapon wear and repair, no armor wear and repair (except for power armor), very limited weapon selection, nerfed the 50 cal sniper rifle(TOTALLY!) the Leveling system - Perks only (wtf??), Key Mapping is almost totally screwed up- trying to use Arrow keys for movement is a BIG PROBLEM with this game!

And then, the "improvements" : "Legendary" enemies popping up every few minutes, Radscorps popping up out of the ground now (counter to 'lore'), the Zombie attacks out of thin air and the Zombies hitting like an NFL linebacker, Mole Rats tunneling thru 2nd floor of buildings :steamfacepalm:

About the only real improvement is the Settlements, which are a lot of fun, but also just chock full of bugs and poor design choices

edit: to be fair: the weapon and armor crafting that was added is interesting, and I would call it an improvement
Last edited by mrmike_49; Nov 15, 2016 @ 11:00am
Yaldabaoth Nov 15, 2016 @ 11:12am 
Originally posted by mrmike_49:
VATS screwed up, no ammo crafting, no weapon wear and repair, no armor wear and repair (except for power armor), very limited weapon selection, nerfed the 50 cal sniper rifle(TOTALLY!) the Leveling system - Perks only (wtf??), Key Mapping is almost totally screwed up- trying to use Arrow keys for movement is a BIG PROBLEM with this game!

And then, the "improvements" : "Legendary" enemies popping up every few minutes, Radscorps popping up out of the ground now (counter to 'lore'), the Zombie attacks out of thin air and the Zombies hitting like an NFL linebacker, Mole Rats tunneling thru 2nd floor of buildings :steamfacepalm:

About the only real improvement is the Settlements, which are a lot of fun, but also just chock full of bugs and poor design choices

edit: to be fair: the weapon and armor crafting that was added is interesting, and I would call it an improvement
Casuals win. Flawless Victory!
DouglasGrave Nov 15, 2016 @ 12:52pm 
Originally posted by mrmike_49:
VATS screwed up, no ammo crafting, no weapon wear and repair, no armor wear and repair (except for power armor), very limited weapon selection, nerfed the 50 cal sniper rifle(TOTALLY!) the Leveling system - Perks only (wtf??), Key Mapping is almost totally screwed up- trying to use Arrow keys for movement is a BIG PROBLEM with this game!

And then, the "improvements" : "Legendary" enemies popping up every few minutes, Radscorps popping up out of the ground now (counter to 'lore'), the Zombie attacks out of thin air and the Zombies hitting like an NFL linebacker, Mole Rats tunneling thru 2nd floor of buildings :steamfacepalm:

About the only real improvement is the Settlements, which are a lot of fun, but also just chock full of bugs and poor design choices

edit: to be fair: the weapon and armor crafting that was added is interesting, and I would call it an improvement
The lack of weapon/armour wear is better than the previous version, where you repaired it with a whole additional copy of the item (which was ridiculous), and could never properly keep the item in good condition. It's mostly just tedious, rather than fun, though ironically, the current design with junk items would make it easier to do (but I've yet to find any game where I enjoy weapon or armour maintenance, or one where it really contributes to the atmosphere of the game).

Perks are the only real thing you choose when levelling, but they've also been adjusted so that you're picking one every level. I don't find all advancement being expressed in perks to be really any better or worse than before. It's different, but it's okay.

I don't mind burrowing as a concept, but the way it currently works is ridiculous, both for the places the enemies can reach and the fact that they can travel pretty much instantaneously. Snipe at a radscorpion halfway to the horizon out in the glowing sea and you'll have a faceful of claws in seconds. Mirelurks actually do it well by just burrowing slightly into the ground as a way to hide and ambush you (and it works beautifully with their protective shell). Mirelurks in general are much better than in Fallout 3; they look great, they have distinctive combat behaviour, and the mirelurk queen is one of the most interesting and dangerous enemies around.

I'm actually also pretty fond of how the feral ghouls are handled; they're flimsy but agile, and can be unpredictable in how they're going to act; one moment they're shambling slowly about, the next they're leaping into your face. If you're prepared, you can generally mop the floor with them, but if you get surprised they swarm all over you.

The change to VATS (slow-motion rather than freeze-time) is annoying, but that's mostly with flying insects where the continuing movement makes proper targeting difficult. It also seems to waste time on showing the effects of a shot when you just want the shots to go quickly, but I'm not sure if I'd be shooting any faster on my own.
UnableRogue Nov 15, 2016 @ 2:57pm 
All of that what you said are all improvements imo. I was sick and tired of having to repair my stuff. I hated having shells and lead and the other bullet gear clogging up my inventory. I agree with VATS though. I don't like how they changed it. Molerats on the 2nd floor is hilarious xD
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Nov 14, 2016 @ 9:22pm
Posts: 11