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Very likely that the animation change mod you installed is one of the latter two types of packaging. Which means that the loose animation files added in *overwrite* the default files contained in the game. The only way to 'fix' that (its not broken, its working as intended) is to figure out which animation mod you used, open it up and make a list of the files it installed and where. And then manually go clear them out of your /Data folder.
Nope. They don't actually remove the old files, the game just looks for files with the same name as the stuff in the game's default .BA2's - if it finds them it uses them instead of the original files.
This is what toggling 'invalidate archives' does. The OP could toggle IA again to get the default animations back - but then none of his other mods would work either.
No it won't. Vanilla files are contained in BA2 archives. If those are corrupted, verify cache will correct this. However, loose files are in the DATA folder and the game engine is designed to use them if they match a vanilla files's name and location. Verify cache does NOT delete or even look at these loose files so you can verify cache until your eyes bleed and you'll fix nothing. The only way is to delete what you added.
Ah! Thank you very much, kind sir! I combed through my data files and referenced my install logs, turns out I'm just massively stupid and I installed the "Alternate Animations" pack for Pip-Boy Flashlight and promptly forgot all about it.
Thanks for the help, guys, sorry for wasting your time! slinks off to the corner