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I tried that, still turns hostile after I've started to kill raiders. Really odd. I'll start to kill them off inside their HQ's then go outside and see what happes.
I had to kill the 3 raider bosses first as well, then i had to go back to commonwealth to get codsworth. Then he became killable, so I don know. I didnt use cage as a companion at all. So it is a really annoying bug, so maybe you shold try going back to commonwealth, bring a companion and try again? Good luck
I'm more disappointed that killing them all is such an unrewarding path, both in terms of actual gameplay elements (you get no special perks or advantages for playing nice and lose a companion and several quest providers) and in terms of aesthetic and roleplay choices (once you kill all the raiders, the parks stay empty forever, and nothing much changes for the traders).
Yep, I totally agree. I mean graphics and all, Nuka world was nice, game wise it felt like it was only half done. Limited side quest, quite empty waste... An as well, the park stays empty, they could at least keep pouplating it with a few settlers.
Yeah, same here. Thought i was the only one having the issue. However, just be careful because the "nav mesh" the navigation pattern for the companions are buggy outside of the fizztop mountain, near the lake/pond. If you use codsworth or any companion, they'll get launched like a rocket out into the waste. Happend several time for me, really weird and annoying bug.. He kind of flies up 50 m into the air, then breaks down. then shoots away into the waste.. This occured for me, im not sure you'll experience the same.. :)
He wouldn't stop attacking until I got a new companion back at sanctuary in the common wealth.
Then he went to his post at the base of fizz top mountain.
After this bug hot battle he's acting like everything's cool. So huh. I guess it is.