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For example if we talk about the Tesla Rifle each fusion cell is a capacity of 15 to reduce the amount of ammo used one would increase that capacity to increase the ammo used one would lower that number.
Capacity 15 = 15 shots from one fusion cell taking one fusion cell to have 15 shots.
Capacity 30 = 30 shots from one fusion cell reducing it to half of a fusion cell for 15 shots.
Capacity 7 = 7 shots from one fusion cell thus taking 2 fusion cells to have 14 shots.
If I understand how the form is displayed in FO4edit correctly.
I want the tesla rifle wich has 15 mf shells in one magazine to shoot 3 times and not 15.
for example i want 1 shot to cost me 5 fusion shells.
I do not think it can be done i think the most would be to set the capacity to one so it fires one shot per cell but then you would need to reload each time you fire. with standard weapons the capacity is the number of bullets it holds while energy weapons it represents the number of shots per energy cell loaded.
its really odd that this cant be done.i remember in FO3/NV gauss rifle shoot one time and consumed 5 MF and it was great. i want energy weapons to deal heavy damage but also shoot gold.. Thanks again.