Fallout 4

Fallout 4

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Elidrin Mar 5, 2019 @ 5:22am
Legendary Plasma Shotgun question
Did a search and couldn't find an answer on this anywhere.

I found a legendary plasma pistol that has the irradiated effect (+50 radiation). If I convert this weapon to a shotgun with the scatter improvement does each ray/pellet do the rad damage?
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Showing 1-14 of 14 comments
bunny de fluff Mar 5, 2019 @ 5:31am 
yes
ghpstage Mar 5, 2019 @ 10:30am 
The best way to test this is to have a non follower companion attack you with it.
I just did so with an irradiated combat shotgun and was a little surprised. I predicted that the 50 to be split across all pellets equally in the same way plasma infused and freezing do, and used a short barrel for the higher spread to make this easier to see....

I expected to see varying values up to 50, but every shot where at least one pellet made contact caused the same 45.... I can account for the value not being 50 as a magazine gave permanent rad resistance, but that it was independent of range or pellet count came as a surprise. It still doesn't make it worth using though.
Last edited by ghpstage; Mar 5, 2019 @ 12:02pm
Potenza Mar 5, 2019 @ 10:46am 
Pistol to a shotgun? Not sure if you can do that.
ghpstage Mar 5, 2019 @ 10:52am 
Originally posted by Potenza:
Pistol to a shotgun? Not sure if you can do that.
Both laser and plasma pistols can easily be converted to rifles if you want, but don't need to as the splitter mods on both will work with pistol grips.
On the laser you can even make automatic shot-pistols
Last edited by ghpstage; Mar 5, 2019 @ 10:53am
Zotliatlicor Mar 5, 2019 @ 10:54am 
All plasma guns can be either Pistols or Rifles, depending on barrel. The Rifle barrels with the Scatter lens make it a "electric Plasmatic Shotgun" as it behaves as a Ballistic shotgun does
Potenza Mar 5, 2019 @ 10:56am 
Originally posted by ghpstage:
Originally posted by Potenza:
Pistol to a shotgun? Not sure if you can do that.
Both laser and plasma pistols can easily be converted to rifles if you want, but don't need to as the splitter mods on both will work with pistol grips.
On the laser you can even make automatic shot-pistols

Did not know that, Thanks.
Elidrin Mar 5, 2019 @ 10:56am 
So it appears the +50 is basically all or nothing on a shotgun. I was wondering if it was per pellet if it was that would be a nasty weapon for hunting legendaries since the rad damage affects the amount they heal. Automatic may be the better way to go.
red255 Mar 5, 2019 @ 10:57am 
its a waste though, most of the wasteland is immune to radiation and if you want a shotgun why not use a shotgun? I think a +50% damage to humans modifier beats +radiation damage in my book.
a Hippobottomus Mar 5, 2019 @ 11:03am 
Originally posted by red255:
its a waste though, most of the wasteland is immune to radiation and if you want a shotgun why not use a shotgun? I think a +50% damage to humans modifier beats +radiation damage in my book.
There are still other things vulnerable to radiation damage, i.e. hermit crabs.
Elidrin Mar 5, 2019 @ 11:06am 
Originally posted by red255:
its a waste though, most of the wasteland is immune to radiation and if you want a shotgun why not use a shotgun? I think a +50% damage to humans modifier beats +radiation damage in my book.

I agree but I'm working with what I have. Not what I would like to have. :)
ghpstage Mar 5, 2019 @ 12:22pm 
Originally posted by Elidrin:
So it appears the +50 is basically all or nothing on a shotgun. I was wondering if it was per pellet if it was that would be a nasty weapon for hunting legendaries since the rad damage affects the amount they heal. Automatic may be the better way to go.
While it is interesting to try out new things don't expect much as 50 radiation damage is equal to 5% of HP and then, only if there is no resistance. No matter how much you force things, not everything will prove competitive/worth using
Last edited by ghpstage; Mar 5, 2019 @ 12:38pm
Elidrin Mar 5, 2019 @ 3:30pm 
My current boss killing weapon is a 10mm +wounding on full auto. 2 clips drops a mirelurk queen and its a target almost impossible to miss.

I have seen gunner captains use stimpacks, lowering their max hitpoints seems an effective way to take them out, 20 bullets is a kill reguardless how how tough or how much healing they have. The weapon doesn't even need to be a good one a little 38 is enough. Add the perk and it drops to 10. A fast firing zip gun with rad damage seems like a good human boss killer.
jonnan.west Mar 5, 2019 @ 9:46pm 
Originally posted by Elidrin:
My current boss killing weapon is a 10mm +wounding on full auto. 2 clips drops a mirelurk queen and its a target almost impossible to miss.

I have seen gunner captains use stimpacks, lowering their max hitpoints seems an effective way to take them out, 20 bullets is a kill reguardless how how tough or how much healing they have. The weapon doesn't even need to be a good one a little 38 is enough. Add the perk and it drops to 10. A fast firing zip gun with rad damage seems like a good human boss killer.
My own preference is a shotgun with kneecapping. Very little in the game is problematic when it can't chase you.
LewIsz Sep 2, 2023 @ 7:08am 
Real shame its not 400 rad a shell :D
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Date Posted: Mar 5, 2019 @ 5:22am
Posts: 14