Fallout 4

Fallout 4

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Cri$ Mar 3, 2019 @ 2:27pm
Sentry Bot light drops my fps
maybe some of you have heard of this bug or have already fixed it
i couldn't, so if you please help me

https://steamcommunity.com/sharedfiles/filedetails/?id=1672623296
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Showing 1-7 of 7 comments
Incunabulum Mar 3, 2019 @ 2:30pm 
Its not a bug. Its called 'shadows using more processing resources'.
Cri$ Mar 3, 2019 @ 2:42pm 
so you know how to fix it?
i really like to use a robot as a companion so it would help me a lot fix this
MSentis Mar 3, 2019 @ 2:52pm 
Incunabulum is wrong.
It is a bug, possibly caused by the Automatron DLC. The light emitted by the mesh from the bot is being rendered several dozen times (which also causes the texture to look weird, it basically overlaps itself), killing performance in the process.
Open the console, select the bot by clicking on it, type disable, type enable, and the bug should be gone for the moment (until reloaded).
This might affect other bots as well (same fix), as long as they have a light. A permanent fix (though not guaranteed to work) is to disable the bot in question, move away (fast travel should work as well) until the cell is unloaded, move back to the cell and enable the bot again.
I vaguely remember from my current playthrough that this might also affect power armor. As I rarely use them, I don't bother.
blind May 10, 2020 @ 11:59am 
I want to say I had this issue. Massive frame drops caused by my automatron bot's headlamp I used to access the Mechanist's lair. The console -> enable then disable on the automatron bot fixed my massive frame loss.
Goonga Jun 30, 2021 @ 4:19am 
Originally posted by MSentis:
Incunabulum is wrong.
It is a bug, possibly caused by the Automatron DLC. The light emitted by the mesh from the bot is being rendered several dozen times (which also causes the texture to look weird, it basically overlaps itself), killing performance in the process.
Open the console, select the bot by clicking on it, type disable, type enable, and the bug should be gone for the moment (until reloaded).
This might affect other bots as well (same fix), as long as they have a light. A permanent fix (though not guaranteed to work) is to disable the bot in question, move away (fast travel should work as well) until the cell is unloaded, move back to the cell and enable the bot again.
I vaguely remember from my current playthrough that this might also affect power armor. As I rarely use them, I don't bother.
this helped thank you!:steamhappy:
boruta Aug 16, 2023 @ 12:25pm 
Originally posted by MSentis:
Incunabulum is wrong.
It is a bug, possibly caused by the Automatron DLC. The light emitted by the mesh from the bot is being rendered several dozen times (which also causes the texture to look weird, it basically overlaps itself), killing performance in the process.
Open the console, select the bot by clicking on it, type disable, type enable, and the bug should be gone for the moment (until reloaded).
This might affect other bots as well (same fix), as long as they have a light. A permanent fix (though not guaranteed to work) is to disable the bot in question, move away (fast travel should work as well) until the cell is unloaded, move back to the cell and enable the bot again.
I vaguely remember from my current playthrough that this might also affect power armor. As I rarely use them, I don't bother.
I encountered the same issue and this solved it, thanks! :steamthumbsup:
Dragos Drakkar Mar 9, 2024 @ 12:12am 
Originally posted by MSentis:
Incunabulum is wrong.
It is a bug, possibly caused by the Automatron DLC. The light emitted by the mesh from the bot is being rendered several dozen times (which also causes the texture to look weird, it basically overlaps itself), killing performance in the process.
Open the console, select the bot by clicking on it, type disable, type enable, and the bug should be gone for the moment (until reloaded).
This might affect other bots as well (same fix), as long as they have a light. A permanent fix (though not guaranteed to work) is to disable the bot in question, move away (fast travel should work as well) until the cell is unloaded, move back to the cell and enable the bot again.
I vaguely remember from my current playthrough that this might also affect power armor. As I rarely use them, I don't bother.

Just started to encounter this bug with Ada and her new Sentry Bot head, and a search about it brought me here to this wonderful solution. Thanks from years down the road.
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Date Posted: Mar 3, 2019 @ 2:27pm
Posts: 7