Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So guns and like clothing/armor to save to sell them later ? OK
And junk ? i can scrap it all ?
I never go out without my mule.
If you got some free inventory space on your way back "home", then there's no harm filling up on weapons to scrap. Likewise, if your already going to a trader then you might as well fill up with whatever trash you can find anyway. Otherwise you should try to limit it to heavy modded weapons only and unique ones worth keeping.
Don't fill up on bread before you get to the main course..
I've noticed that headgear often, but not always, have decent value to weight ratios.
Even if the item is crap, legendary effects boost their selling value.
too general a statement: some armor is worth picking up to sell!!!
Divide the value by the weight, if that number is > 5, then pick it up