Fallout 4

Fallout 4

View Stats:
hi guys any tips on gardening?
so im on fallout 4 not goty :( sadly. but im starting a garden in santuary and i like it. always wanted a garden but i feel like its a little empty with just vegies and fruits, need tips. like

how to assign companions to the garden?
any mods to increase the experience?
any new fruits or vegies we need to know of?
are there flowers?
any plants to stay away from?

thanks again? willing to accept all criticism and tips thanks again
Last edited by UTFapolloMarine; Apr 5, 2019 @ 12:31pm
< >
Showing 1-15 of 27 comments
Probably third party modifications can make companions to be forever assigned to crops and stores.
UTFapolloMarine Apr 5, 2019 @ 12:54pm 
Originally posted by Lil C-ew C-ew is ಥ﹏ಥ:
Probably third party modifications can make companions to be forever assigned to crops and stores.
will look into garden mods thanks bro
Ilja Apr 5, 2019 @ 12:56pm 
Once you have placed crops, highlight any free settler in Workshop mode. You can use Command option and target crops next. Each settler will work for 6 units of food. Each crop produces 0.5 units, except mutrfuirts that include full 1.

Not much variety around for standard game. There are few mods in Nexus that provide some amounts though. Creative Clutter has quite a lot of options included for that, among other things. It is one of my main go-to mods for settlements. Take a look, if it is what you want, or too much.

CREAtive Clutter
https://www.nexusmods.com/fallout4/mods/20782

If you want a lot of visual variety, then check out Sim Settlements and it's addons for it. They have plenty of crops and large variety of plots. You can build interior plots, exterior plots, creative forms of same crop plots etc.
UTFapolloMarine Apr 5, 2019 @ 1:00pm 
Originally posted by Ilja:
Once you have placed crops, highlight any free settler in Workshop mode. You can use Command option and target crops next. Each settler will work for 6 units of food. Each crop produces 0.5 units, except mutrfuirts that include full 1.

Not much variety around for standard game. There are few mods in Nexus that provide some amounts though. Creative Clutter has quite a lot of options included for that, among other things. It is one of my main go-to mods for settlements. Take a look, if it is what you want, or too much.

CREAtive Clutter
https://www.nexusmods.com/fallout4/mods/20782

If you want a lot of visual variety, then check out Sim Settlements and it's addons for it. They have plenty of crops and large variety of plots. You can build interior plots, exterior plots, creative forms of same crop plots etc.
thanks boss will look into the mod now!
Zotliatlicor Apr 5, 2019 @ 3:11pm 
You can utilize the "wooden Pillar" glitch on placing a lot of Crops too. Then you you can stack Nutfruit trees on top of each other or inside your buildings in the corners or into regular trees. Since the "dead" trees in a vanilla game don't bloom, you can create some nice visuals by "decorating" them. Oh, of course you need to not scrap them all :)
hawkeye Apr 5, 2019 @ 4:34pm 
Boston has a lot of urban agriculture, so I try to replicate that as best as possible in the game to add some interest. Boston's urban farms have featured in a few recent movies.

There is an urban farm near Fenway.
https://greencitygrowers.com/fenway-farms/

If you google "boston rooftop garden" for images you will find a lot of ideas.

There are mods that add dirt plots of various sizes and dirt colors. Also planters made of wood, brick, concrete etc. If the game forces you into keeping plants well-separated, mods fix the problem. So it is possible to create realistic gardens with long, neat rows of crops. And then if you place brick paths around the plots or planters you can get something like this.

https://www.americaninno.com/boston/urban-agriculture-boston-photos-of-rooftop-gardens-in-the-city/

Regarding plants, I haven't found anything that looks like the real thing. So for example with carrots I just plant as many as possible close together in long rows to improve the overall look. The game does need more plants for farms but also potted varieties for indoors. There are a few mods but nothing special.

And if you use settler idles mats and extra workstation mods then you can get a fairly good picturesque look.

This is a quick cut and paste of some of the mods in my list that could impact gardens. Workshop Rearranged is the main one I think.

"Better Rubble"
"Boston Natural Surroundings"
"Bricks Concrete and Wood sidings HD esl Plugin"
"CabinInTheWoodsNoMP"
"CastleInTheSkyMain"
"CREAtive Gardens 1.1 - Summer Add-on"
"CREAtive Gardens 1.1.1"
"Grounded for Workshop Rearranged"
"Homemaker - Expanded Settlements"
"NorthlandDiggers 1.3a"
"NorthlandDiggers SummerRosed Patch"
"Proper Stores and Animations"
"Rustic Wooden Crates"
"Settlement Objects Expansion Pack"
"Snapable Garden Plots"
"Stackable Brick Walls and Foundations"
"Stocked Vendor Counters v1.0.0"
"Stone And Marble Works"
"Stone Workshop Objects"
"Workshop Rearranged"

What the game needs is something like this -
https://as1.ftcdn.net/jpg/01/31/81/70/500_F_131817071_2wRoTvcsJTVs1gaqXaC08ycrs0M47Ve0.jpg
Papa Greywolf Apr 6, 2019 @ 11:57am 
AHOY SHIPMATE!
(USN '84 to '04)

One thing I noted is that each settler can only do a maximum of 6 plants of whatever kind, so the fastest way to ramp up food production in the beginning is look at how much food they produce

MUTFRUIT can help a lot there, it makes ONE food per EACH, but if you look at other things they only produce 0.5 per each plant - so to get the most chow right from the start you'd do best with Mutfruit trees.

There are a few settlements and also Diamond City have Mutfruit trees that you can harvest (they respawn too) and then go plant around your settlements. Often they are found in the wild. They also grow pretty close together and can hide turrets and other things if you put a grove in a strategic location

Look also at what is needed in order to make food and chem items. Adhesive calls for Mutfruit, Corn, and Tato plants I think - check it in game and set up an area that focuses on that so that you have a ready supply. I forget what its called just now, but that "STUFF" is five adhesives each when you make them at a cook stand - it's the last menu item at the bottom


A number of Tato plants can be grabbed to plant right away at Abernathy Farm - right over the hill behind Red Rocket Truck Stop, just past the water tower

Carrots were another item used to craft something important, and I found a bunch of them at the "Slog" which is quite a ways east of Concord
Last edited by Papa Greywolf; Apr 6, 2019 @ 12:03pm
UTFapolloMarine Apr 6, 2019 @ 11:58am 
Originally posted by Papa Greywolf:
AHOY SHIPMATE!
(USN '84 to '04)

One thing I noted is that each settler can only do a maximum of 6 plants of whatever kind, so the fastest way to ramp up food production in the beginning is look at how much food they produce

MUTFRUIT can help a lot there, it makes ONE food per EACH, but if you look at other things they only produce 0.5 per each plant - so to get the most chow right from the start you'd do best with Mutfruit trees.

There are a few settlements and also Diamond City have Mutfruit trees that you can harvest (they respawn too) and then go plant around your settlements. Often they are found in the wild. They also grow pretty close together and can hide turrets and other things if you put a grove in a strategic location

Look also at what is needed in order to make food and chem items. Adhesive calls for Mutfruit, Corn, and Tato plants I think - check it in game and set up an area that focuses on that so that you have a ready supply. I forget what its called just now, but that "STUFF" is five adhesives each when you make them at a cook stand - it's the last menu item at the bottom
sure thing will try and make food recipes! im still a tad new to fo4
UTFapolloMarine Apr 6, 2019 @ 11:59am 
Originally posted by Zotliatlicor:
You can utilize the "wooden Pillar" glitch on placing a lot of Crops too. Then you you can stack Nutfruit trees on top of each other or inside your buildings in the corners or into regular trees. Since the "dead" trees in a vanilla game don't bloom, you can create some nice visuals by "decorating" them. Oh, of course you need to not scrap them all :)
lol okay
UTFapolloMarine Apr 6, 2019 @ 11:59am 
Originally posted by hawkeye:
Boston has a lot of urban agriculture, so I try to replicate that as best as possible in the game to add some interest. Boston's urban farms have featured in a few recent movies.

There is an urban farm near Fenway.
https://greencitygrowers.com/fenway-farms/

If you google "boston rooftop garden" for images you will find a lot of ideas.

There are mods that add dirt plots of various sizes and dirt colors. Also planters made of wood, brick, concrete etc. If the game forces you into keeping plants well-separated, mods fix the problem. So it is possible to create realistic gardens with long, neat rows of crops. And then if you place brick paths around the plots or planters you can get something like this.

https://www.americaninno.com/boston/urban-agriculture-boston-photos-of-rooftop-gardens-in-the-city/

Regarding plants, I haven't found anything that looks like the real thing. So for example with carrots I just plant as many as possible close together in long rows to improve the overall look. The game does need more plants for farms but also potted varieties for indoors. There are a few mods but nothing special.

And if you use settler idles mats and extra workstation mods then you can get a fairly good picturesque look.

This is a quick cut and paste of some of the mods in my list that could impact gardens. Workshop Rearranged is the main one I think.

"Better Rubble"
"Boston Natural Surroundings"
"Bricks Concrete and Wood sidings HD esl Plugin"
"CabinInTheWoodsNoMP"
"CastleInTheSkyMain"
"CREAtive Gardens 1.1 - Summer Add-on"
"CREAtive Gardens 1.1.1"
"Grounded for Workshop Rearranged"
"Homemaker - Expanded Settlements"
"NorthlandDiggers 1.3a"
"NorthlandDiggers SummerRosed Patch"
"Proper Stores and Animations"
"Rustic Wooden Crates"
"Settlement Objects Expansion Pack"
"Snapable Garden Plots"
"Stackable Brick Walls and Foundations"
"Stocked Vendor Counters v1.0.0"
"Stone And Marble Works"
"Stone Workshop Objects"
"Workshop Rearranged"

What the game needs is something like this -
https://as1.ftcdn.net/jpg/01/31/81/70/500_F_131817071_2wRoTvcsJTVs1gaqXaC08ycrs0M47Ve0.jpg
agree highly! i been making like a realistic looking garden were most of my plants are in rows but out of place a little need to get to work on them
Papa Greywolf Apr 6, 2019 @ 12:06pm 
By the way - I'm running vanilla mode, I had a lot of trouble figuring out mods and decided to just skip it since the game is so huge anyway
UTFapolloMarine Apr 6, 2019 @ 12:07pm 
Originally posted by Papa Greywolf:
By the way - I'm running vanilla mode, I had a lot of trouble figuring out mods and decided to just skip it since the game is so huge anyway
okay i grabbed a few mods like modify piper and a few extra resources. will look into all you have mentioned and will be running fallout4 today sometime! thanks again brotha
Papa Greywolf Apr 6, 2019 @ 12:10pm 
My mod problems were with Fallout New Vegas - "Project Whatever it was called"

After three days and several scrape and reloads I threw in the towel and declared "FUBAR" on that
Last edited by Papa Greywolf; Apr 6, 2019 @ 12:11pm
UTFapolloMarine Apr 6, 2019 @ 12:12pm 
Originally posted by Papa Greywolf:
My mod problems were with Fallout New Vegas - "Project Whatever it was called"

After three days and several scrape and reloads I threw in the towel and declared "Whiskey Tango Foxtrot" on that
haha! see my TTW i installed the nmc and man crashes every 5 min :( so need to start a whole new game again on new vegas but man time to take a break and run 4!
Papa Greywolf Apr 6, 2019 @ 12:15pm 
Yeah, I'm dogging Survival mode now after trying all kinds of things for several months.

My reccomend? Play around with it and explore for a long time before going the survival or very hard difficulty route.

It's nice to know where the goodies are, but even better to know where the bad guys are!


In fact - I'm heading for the game now (retirement is a beautiful thing)
Last edited by Papa Greywolf; Apr 6, 2019 @ 12:18pm
< >
Showing 1-15 of 27 comments
Per page: 1530 50

Date Posted: Apr 5, 2019 @ 12:31pm
Posts: 27