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To make it clear, i actualy cleaned them properly, i've been cleaning dirty ESM from most bethesda games to this point, don't worry about that.
Second, i did that AFTER experiencing crashes, trying to solve it, like i said.
So no, i doubt it's even linked to the issue.
ALSO, i thought too that scrap everything was the culprit... Thing is, i removed it and now use the one from Horizon, and i barely scrap stuff in settlements anymore.
So yeah, again that might not be the culprit at all.
Thanks for the bit on Armorsmith Exttended, i'll take a look at what mod i use that relies on it, since like most people, i got it for another mod.
Need AWKCR for Better Settlers and other mods, so yeah i'd like to keep it.
Also, i already use place everywhere.
I like the input, and all, but i've wrote my mod list guys, if you're willing to help, at least take a look at it, takes a simple CTRL+F Search to see if a mod you propose me isn't already in my list ...
Again, the thing is, with my issue, is that it's not that i CRASH when i arrive around a settlement where i scrapped stuff, but ANYWHERE, after some while, (usualy i can play for 30min to an hour without having any CTDS, but sometimes they happen more often...)
so yeah i doubt it's really linked to scraped stuff, especially since my newer playthrough, i barely scrapped anything.
EDIT : I even happen to crash sometimes in interior cells, like building and the likes ... It totaly depends, hence why i went looking at graphical issues, rather than scrapping stuff.
Also, again, it happens more and more as i progress through the game, usualy it doesn't happen at all for the 20-30 first hours of a playthrough, so yeah it seems like Skyrim memory bloat ...
Your mod list looks pretty ordinary, almost 90% similar to mine.
Now I see you have Reverb and Ambience Overhaul too. I suspect this mod is the culprit for the bloated memory. The hint being" after some while, (usualy i can play for 30min to an hour without having any CTDS, but sometimes they happen more often."
I doubt that the modder exported/bounced each sound FX with corresponding reverb effect, I suspect he applied it on the "master tracklist". You don't usually do that cause the reverb will start calculating reflections of every sounds, function of room size/volume (probably using basic presets like "small room" "medium room" "plate" "church" reverbs in this case) , and also start calculating the overlapping reflections + their "residue", endlessly. That's what happens on DAW like Ableton or Logic, too much reverb calculations on a long duration and you get memory hogs & sometimes crashes. That's why I suspect this mod.
You're also using Towbie's weapon sounds & Quieter settlements, I don't know how those two interract with the reverb & ambiance overhaul and maybe there's a conflict there too ?
Maybe try turning that modd off and see how the game runs. I don't see any other explanation atm to your issue (if it's not scrapping preculling or grass distance rendering (had an issue with that too, had to set it on super low with billago's fallout 4 config tool, Im not sure but I think there was a fix setting it at 1) maybe add your pc specs it might help
Edit: sorry for the text wall
And i already have Place Everywhere.
Thanks for the info on armorsmith btw, didn't know about that, cool to remove it if it's useless.
Also my CTDs happen everywhere tho, even in interior cells (althrough i feel like they're less frequent, i think...) Even in Far Harbor where i had no settlement aside from the longfellow cabin where i barely scrapped anything !
And YES i did clean the ESM correctly, been doing that for any bethesda games so far, had no issue with it ! And loot doesn't show me anything else to clean (still i rarely clean mod Esps, unless i see the mod author recommending to do it, since he could do it himself)
I don't alt+tab nor do i realy fast travel, that's the thing.
I actualy never crash straight after a fast travel, as rare as they happen... (considering it costs you money or ressurces in Survival/Horizon)