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I use it to set the power output of generators to something more substantial.
stand at the generator you wish to change.
go into console mode while you're looking at the generator.
type ~
right click on the generator (that will call up the ID number of the generator)
then type
setav 32e ### and press Enter (You can do this with any generator).
(example)
a generator that puts out only 3 and you want more out of it. Let's say you want 120 instead.
then do this:
~setav 32e 117 and press Enter
press ~ to exit console.
When you go back into settlement workshop mode, the new power rating will show up.
This will save you a ton of salvaging headaches and save you the risk of messing up your game with a mod.
When I have space available and want quiet operation, I choose to modify the windmill type generator from 3 to 120. I can then run the power to anywhere I need to use it
Just a heads up.
Generators are often the target of an attack that can disable your defenses.
So it's best to have a redundant backup power supply running the same lines.
If you want nostalgia, oil powered street lamps and lanterns require no power.
Jouni, can you create those things WITHOUT the vault tech DLC? Cuz if so that sounds amazing.
Anyway, found a way to turn off power requirements for light boxes (pixel art) anyway so I don't really need those things atm, but I'll consider them if they start to become ♥♥♥♥♥♥♥♥.
https://www.nexusmods.com/fallout4/mods/8128/
Oh AND I found a way to increase the build limit, if anyone wants that:
https://www.nexusmods.com/fallout4/mods/13779/