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I'd recommend kicking the raiders out of nuka-world anytime, simply because of this.
Danke Herr Otto.
After all they're just heartless, soul-less, underhanded, whiny, two faced, back stabbing, flea bittten, baby killing, slave trading, good-for-nothing raiders !!
https://www.carls-fallout-4-guide.com/nuka-world/raider-outposts.php
» Assign a Raider to Farm. Yes, they hate it, and you may not be able to 100% the Happiness then, but at least they won't starve (or will stop saying they are hungry)
» Assign an Automatron (robot) to Farm. I have read that this causes a Settlement to not have over 50% Happiness - but I have robots farming at many locations and they are all over 50% Happiness [so I am not sure if this is true, or has been changed over time or something]
» Assign an Automatron to Provision between your Raider Outpost and a Commonwealth Settlement. I have not personally tested this yet, but I read a while back that you can assign a Robot as a Provisioner if you have the Automatron DLC - apparently they do not care if you are affiliated with one world faction or the other [which makes sense] and will simply carry Food/etc between the two locations, without protest
» You can 'RESET' a Raider Outpost or Vassal if you need to, by killing all the inhabitants and defenses, then opening the Workshop. You'll see on the Pip-Boy that it will be listed as a 'regular settlement' (Tractor/Field icon). After building it back up and getting some population, you can decide once again if you wish to make it an Outpost or Vassal or leave it as a Settlement
Lastly, remember that they 'may' complain about food, regardless of how much they have. Not sure if it is a 'bug' or intended, but Raiders always seem to talk about food, even while surrounded with Vassals and with putting tons of Food in the Workshop... Not sure but maybe this is 'their talking point', no matter what. [This is a guess, I do not know for sure if this is acceptable/intended]
GL with it though
Edited to add:
You can test your Food coverage (if your Raider Outpost 'really is getting enough FOOD or not') by taking out all of the Food in the Workshop for that Outpost (take out all the AID items). Then wait a day or two. Going back to that Outpost, it will show FOOD in the Red if they really don't have enough food. It will show FOOD in the Green if they are getting enough food to feed everyone... but yet the Raiders may still complain if you ask them "how are things"?
This may possibly be related to the fact that they themselves aren't supplying food (no Raider is a Farmer), but as I say above I don't know for sure, that is just a guess - I just have experienced personally where an Outpost is indeed getting enough FOOD coverage and yet when I ask a Raider 'how things are', they will usually say "Not enough Food, Boss" or something similar.
Thank you for the suggestions, and cheers to the good (SWE)Doctor.
in short: 99% chance its working, just an semi-bug where the audio complaint plays
But thank you Mr. Puck.
Each raider assigned to farming gets a (very temporary) -20 happiness. Resting or traveling or doing pretty much anything makes this go away though.
Each food produced in a raider outpost gives every raider in the settlement -3 happiness.
This is capped at -50 (I think, I have the number in some old thread on the forum), so you just need 2.5 pick me up stations (or 3.33 of the good vault-tec slot machines (generous payout ones)) per raider to counter-act it.
This does not work.
The robots will be pinned at 50 happiness, but everyone else gets the -3/food produced at raider settlement penalty.
If a settlement has any robot it can not hit 100 happiness.
Any settlement without robots can easily hit 100 with enough slot machines and/or pick me up stations.
Or does everyone mean the robots themselves are '50 Happiness', bringing down the average overall?
Edit:
I found examples where there are Automatrons present and the Settlement reached 100 Happiness (with robots), so the "can't reach 100 if robots are present" concept is apparently not true - that is, the Happiness is not 'capped' because of Automatrons, it is just that it will take more Bonus Happiness items in the Settlements/Outpost to make up for the robot Happiness being 50 (versus the Settlers being 80 Happiness).
https://bethesda.net/community/topic/194689/can-you-assign-automatron-robots-or-can-they-only-be-companions/15
He includes Screenshots showing 100 Happiness, with Automatrons assigned in the Settlement.
Meaning:
Settlements WITH robots CAN reach 100 Happiness.
(Emphasis just for people that might do Searches for the phrase/topic in the future, heh)