Fallout 4

Fallout 4

View Stats:
Nuka World: Starving Raiders, despite my best efforts (Minor Spoiler)
'Allo, I am playing fallout 4:Nuka World, and after compleating the main quest and starting setting up in the Commonwealth I have run into a problem with my raider settlements: they are starving. I hope someone out there can help me.

I have four (4) raider outposts (non of which are yet fully manned (or womanned, if you will (raiders are nothing if not equal opportunity (but I digress)))) and around them a barage of subservient settlements, 6, aye SIX!!! of which I build up to produce an ungodly amount of food (around or surpassing the 100 mark) before callously putting my boot on them. Yet somehow my bloody raiders keep complaining about thair poor little tommys.

I like to flatter my humble self that i understand the rules of the "raiding game", but am I doing something wrong? I don't see how I followed all of Shanky's instruktions. or am I suffering the effects of a nasty bug of some sort?

My most tresured fallout peers (albeit most are likely my betters), if any of you have run into something simular or have an answer, pray let me know.

and if the answer is something obvious fell free to remark on my poor wit.

Thank you

P.S. Pardon my spelling
< >
Showing 1-12 of 12 comments
Leslian Lexter Jul 25, 2018 @ 6:12am 
Sorry to hear that. All i can say, is that the raider-part of the Nuka DLC is bunk and half-assed.

I'd recommend kicking the raiders out of nuka-world anytime, simply because of this.
The Noble Badger Jul 25, 2018 @ 6:27am 
Hmm, Indeed. Perhaps it's time for a new game. One can only stand to be an Ar** for so long at a time. I will miss my outposts, though. Decor-wise the raiders allow for certain wonderfully distasteful additions.

Danke Herr Otto.
Nara Jul 25, 2018 @ 6:51am 
I really like the way you talk :)
Ez Duzit Jul 25, 2018 @ 7:25am 
This link does a pretty good job explaining it, but better to just kill all the raiders.
After all they're just heartless, soul-less, underhanded, whiny, two faced, back stabbing, flea bittten, baby killing, slave trading, good-for-nothing raiders !!

https://www.carls-fallout-4-guide.com/nuka-world/raider-outposts.php
Last edited by Ez Duzit; Jul 25, 2018 @ 7:42am
Tesityr Jul 25, 2018 @ 7:33am 
If I may pop in with some ideas, you can try a couple of things:

» Assign a Raider to Farm. Yes, they hate it, and you may not be able to 100% the Happiness then, but at least they won't starve (or will stop saying they are hungry)

» Assign an Automatron (robot) to Farm. I have read that this causes a Settlement to not have over 50% Happiness - but I have robots farming at many locations and they are all over 50% Happiness [so I am not sure if this is true, or has been changed over time or something]

» Assign an Automatron to Provision between your Raider Outpost and a Commonwealth Settlement. I have not personally tested this yet, but I read a while back that you can assign a Robot as a Provisioner if you have the Automatron DLC - apparently they do not care if you are affiliated with one world faction or the other [which makes sense] and will simply carry Food/etc between the two locations, without protest

» You can 'RESET' a Raider Outpost or Vassal if you need to, by killing all the inhabitants and defenses, then opening the Workshop. You'll see on the Pip-Boy that it will be listed as a 'regular settlement' (Tractor/Field icon). After building it back up and getting some population, you can decide once again if you wish to make it an Outpost or Vassal or leave it as a Settlement

Lastly, remember that they 'may' complain about food, regardless of how much they have. Not sure if it is a 'bug' or intended, but Raiders always seem to talk about food, even while surrounded with Vassals and with putting tons of Food in the Workshop... Not sure but maybe this is 'their talking point', no matter what. [This is a guess, I do not know for sure if this is acceptable/intended]

GL with it though

Edited to add:
You can test your Food coverage (if your Raider Outpost 'really is getting enough FOOD or not') by taking out all of the Food in the Workshop for that Outpost (take out all the AID items). Then wait a day or two. Going back to that Outpost, it will show FOOD in the Red if they really don't have enough food. It will show FOOD in the Green if they are getting enough food to feed everyone... but yet the Raiders may still complain if you ask them "how are things"?
This may possibly be related to the fact that they themselves aren't supplying food (no Raider is a Farmer), but as I say above I don't know for sure, that is just a guess - I just have experienced personally where an Outpost is indeed getting enough FOOD coverage and yet when I ask a Raider 'how things are', they will usually say "Not enough Food, Boss" or something similar.
Last edited by Tesityr; Jul 25, 2018 @ 9:11am
The Noble Badger Jul 25, 2018 @ 9:23am 
Thoes are valid points all. I especially appreciate the the proposed food stock-test. The robot ideer seems to pop up often in forums of this sort, but i had hoped to skip Atomaton in this playthrough (and I have a certain dislike of loopholes). As for farming, I suppose, for a bit of punishment for thair near constant bellyaching, although I quite agree with Mr. Duzit that it would be more prudent and ideed more enjoyable to brutally slaughter the lot of them.

Thank you for the suggestions, and cheers to the good (SWE)Doctor.
Puck Jul 25, 2018 @ 9:47am 
First I'd check if they actually need food, or if the audio for 'hungry settlers' is playing simply because that specific settlement isn't producing enough food to be self sufficient (if its a raider settlement i'd hope they're not farming themselves XD) As long as the food indicator in the workshop is green, not red, they're getting enough food from the vassal settlements.

in short: 99% chance its working, just an semi-bug where the audio complaint plays
The Noble Badger Jul 25, 2018 @ 10:29pm 
That would make sense. Yet happiness keeps tumbling and in the "data" menu under "settlements" the food tally displays an exclamation mark in a triangle. as so 'tis not just the audio which signifies a lack. I confess that I forgot to relay this and an earlier junction, as well i should have.
But thank you Mr. Puck.
Last edited by The Noble Badger; Jul 25, 2018 @ 10:31pm
Doombringer Jul 25, 2018 @ 10:54pm 
Originally posted by Tesityr:
» Assign a Raider to Farm. Yes, they hate it, and you may not be able to 100% the Happiness then, but at least they won't starve (or will stop saying they are hungry)
You can still get 100 happiness with raider food farming.
Each raider assigned to farming gets a (very temporary) -20 happiness. Resting or traveling or doing pretty much anything makes this go away though.
Each food produced in a raider outpost gives every raider in the settlement -3 happiness.
This is capped at -50 (I think, I have the number in some old thread on the forum), so you just need 2.5 pick me up stations (or 3.33 of the good vault-tec slot machines (generous payout ones)) per raider to counter-act it.

Originally posted by Tesityr:
» Assign an Automatron (robot) to Farm. I have read that this causes a Settlement to not have over 50% Happiness - but I have robots farming at many locations and they are all over 50% Happiness [so I am not sure if this is true, or has been changed over time or something]
This does not work.
The robots will be pinned at 50 happiness, but everyone else gets the -3/food produced at raider settlement penalty.
If a settlement has any robot it can not hit 100 happiness.
Any settlement without robots can easily hit 100 with enough slot machines and/or pick me up stations.
Last edited by Doombringer; Jul 25, 2018 @ 11:02pm
Ez Duzit Jul 26, 2018 @ 12:37am 
Not sure if The Noble Badger was able to get those nasty raider settlements working properly, but either way, I would like to nominate him for the Polite Poster of the Year Award.
Last edited by Ez Duzit; Jul 26, 2018 @ 11:05am
Tesityr Jul 26, 2018 @ 3:37am 
Originally posted by Doombringer:
Originally posted by Tesityr:
» Assign an Automatron (robot) to Farm. I have read that this causes a Settlement to not have over 50% Happiness - but I have robots farming at many locations and they are all over 50% Happiness [so I am not sure if this is true, or has been changed over time or something]
This does not work.
The robots will be pinned at 50 happiness, but everyone else gets the -3/food produced at raider settlement penalty.
If a settlement has any robot it can not hit 100 happiness.
Any settlement without robots can easily hit 100 with enough slot machines and/or pick me up stations.
My Settlements (regular, not Raider) have Automatron farmers and are at about 80+ Happiness (increasing), I'm not sure why people always say Robots reduce/cap Happiness to 50...

Or does everyone mean the robots themselves are '50 Happiness', bringing down the average overall?

Edit:
I found examples where there are Automatrons present and the Settlement reached 100 Happiness (with robots), so the "can't reach 100 if robots are present" concept is apparently not true - that is, the Happiness is not 'capped' because of Automatrons, it is just that it will take more Bonus Happiness items in the Settlements/Outpost to make up for the robot Happiness being 50 (versus the Settlers being 80 Happiness).
https://bethesda.net/community/topic/194689/can-you-assign-automatron-robots-or-can-they-only-be-companions/15
He includes Screenshots showing 100 Happiness, with Automatrons assigned in the Settlement.
Meaning:

Settlements WITH robots CAN reach 100 Happiness. :robotsmile:

(Emphasis just for people that might do Searches for the phrase/topic in the future, heh)
Last edited by Tesityr; Jul 26, 2018 @ 4:29am
Wandering Mania Jul 26, 2018 @ 4:46am 
I saw this same thing when I dropped 3 or 4 different food types in the workbench in batches of 50,000. And yes I consoled in that much food at one time. But still, the Nuka-World raider settlement system is complete trash. There are some fun things to build with it true. But when the end of the day comes, and the raiders can't learn how to feed themselves with 150,000 to 200,000 units of food availible. And they still can't help you with the main quest (if it wasn't done yet), I'd say get the perks then kill 'em all. Past that Nuka-World is just a crap half-assed DLC.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Jul 25, 2018 @ 5:58am
Posts: 12