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Also, there's that one ini file that needs to be modified to let mods work. Did you do that after reinstalling?
I actually haven't adjusted my ini file since the last time I played. What specifically needs to be added to the ini file to enable mods properly?
What do you mean by, " Download the updates from github". Could you elaborate?
NMM can't connect because you have an older version and you need the lastest version in order to connect.
https://github.com/Nexus-Mods/Nexus-Mod-Manager/releases
With F4SE my only advice is to manually remove the F4SE files from the main game folder, then redownload, extract the files and manually drop them into the Main game folder. Not the Data folder.
Make sure you're running NMM as Administrator.
If you have the game and NMM on different drives, either get them on the same drive or go to NMM's tools menu and select "change virtual folders". Then direct NMM to where the game is on your other drive.
Don't forget to add the 3 required lines to your Fallout4Custom.ini required for nexus mods to work.
http://wiki.tesnexus.com/index.php/Fallout_4_Mod_Installation
Edit; As was posted above me, make sure to update all your mods that require F4SE.
Before you can mod Fallout 4 you need to modify the Archive section of the game's configuration files to allow mods to run in the game. Don't panic, you must do this in order to mod your game. This is what you need to edit:
You need to add the following lines to the Fallout4Prefs.ini file below the section entitled:
[Launcher]
bEnableFileSelection=1
Then add the following line in Fallout4Custom.ini below the section entitled:
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
This easy-to-follow tutorial will stop you from turning off the internet because you put in the wrong ini entries (joke!):
https://youtu.be/fgUbpIzdpGY
A guide to setting up your PC version of Fallout 4 for modding. This does not show you how to install mods, but rather set your game up ready for mods to be installed.
Over time, as you add more mods to your FO4 data folder, you will notice that either you, or the mod manager will have added more edits to this, creating a string of essential configurations, ie: Textures / sounds / scripts / etc.. If users are experiencing longer loading times in their game, there is a method of invalidating these configurations from the sResourceDataDirsFinal script line in order to address this.
I double checked both the files and noticed that I already have them listed as you have instructed above. Specifically this:
Fallout4Prefs
[Launcher]
bEnableFileSelection=1
Fallout4Custom
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=
I don't believe this to be the source of the issues but I appeciate the advice. It was well written.
Wait... That might be the solution to my problems. I have the updated version of NMM but I need to direct the virtual files. Do I just connect it to the main Fallout 4 folder or is there a sub folder inside I need to direct it to specifically?
IF you have NMM and the game on the same drive, you do not need to use that tool. NMM will find the game automatically.
Another thing to do if you haven't already is have NMM scan your pc for games.