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https://www.youtube.com/watch?v=zwcNN-MFtI4&t=36s
For each water rating over the number of settlers in a settlement, you have a 75% of getting 1 purified water. You need to clear all drinks out of your workshop every day or no new water will be generated.
You can make enough $ to buy every item from every shop in the game every time they reset...
Fertilizer is used for jet and ammo, hard to get a ton of it.
(Brahmin are capped at making 3/day/settlement, if the workshop has 10+ stored they will stop generating any until it is cleared out.)
OMG! I can put Brahmins inside cages? And actually farm them?!?!?
You can buy brahmin from Kelly (I think that is her name) - random road encounter.
When a settler shows up to your settlement there is a chance they bring brahmin with them.
Abernathy farm starts with one.
You can use cages to get brahmin as well.
The feedbin just cause brahmin to sort of stay in the area where it is placed.
What type of plants you place have no effect on getting brahmin.
Having one or more Brahmin will increase food output by up to 50%, capped at +5 food per brahim. (this is food added to the workshop, not food rating)
If I manage to fill 10 settlements with brahmin I could have enough dung to become a druglord! Tho... maybe selling water and buying fertilizer could be more efficient... but hoarding poo should be more fun.
Got make sure to connect a vacuum hopper to a workbench or risk losing both... tho it could defeat the purpose of having that "leader" perk...
Any idea about how much of each item a workshop can store?
I can't say if supply lines may mess it up however as I didn't have Local Leader, I was wandering around to collect it, but I shouldn't think so as it doesn't hit the other stuff I mentioned.
Yes someone else on the forum was RP as a corporate with the monopoly on fresh water on launch lol
Crafting glue is also good.
https://www.reddit.com/r/fo4/comments/4l2mby/comprehensive_guide_to_earning_caps_in_fallout_4/
Supply lines won't mess anything up, they just let settlers use other workshops food/water if their settlement is short (and let you use junk from other workshops when building)