Fallout 4

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FROST compatibility with Quest mods?
Started playing FROST, was wondering about whether or not I can use certain quest mods. Was hoping on using mods from *Outcasts and Remnants* (and the others such as Project V, Depravity, etc.), but didn’t want to mess up my game.

Also, I heard that SS would be compatible, but conquerer would not work at all (considering the removal of npcs.), is that true?
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Showing 1-6 of 6 comments
Never heard of frost, looks good from what i saw in a 2017 gameplay vid. Some shots reminded me of metro.
Originally posted by isomorphic_projection:
Never heard of frost, looks good from what i saw in a 2017 gameplay vid. Some shots reminded me of metro.
Just started playing it last night. The mod turns the game more into a survival game, rather than a quest campaign. So far it seems really fun. I play it with gas masks of the wasteland and nuclear winter, which give it more of that Metro vibe.
Originally posted by Soda Micheal:
Originally posted by isomorphic_projection:
Never heard of frost, looks good from what i saw in a 2017 gameplay vid. Some shots reminded me of metro.
Just started playing it last night. The mod turns the game more into a survival game, rather than a quest campaign. So far it seems really fun. I play it with gas masks of the wasteland and nuclear winter, which give it more of that Metro vibe.
So are there any quests, or just survival.
Originally posted by isomorphic_projection:
Originally posted by Soda Micheal:
Just started playing it last night. The mod turns the game more into a survival game, rather than a quest campaign. So far it seems really fun. I play it with gas masks of the wasteland and nuclear winter, which give it more of that Metro vibe.
So are there any quests, or just survival.
Survival, but from what I've heard there's somewhat of a story, but it's not a quest. There's notes which lead you in the direction of said story.
Simple Man Jan 15, 2020 @ 9:02pm 
Frost has a story, but its mostly note(s) oriented. One note will have exposition, and then guides you to the next but doesn't exactly stamp map markers or handhold to any degree, so you gotta figure out where it is, and where to head next. It has an end too, if you make it there.

Frost with a good ENB got me like 400 hours of this, simply because of how much the game changes from a kids theme park to some sort of post apocalyptic survival horror. Stuff is abandoned, resources are scarce, people are living underground, its very nice.

Not sure about quest mods in a mod like Frost, because of how much if strips of the base game.
Incunabulum Jan 15, 2020 @ 10:04pm 
Originally posted by Soda Micheal:
Started playing FROST, was wondering about whether or not I can use certain quest mods. Was hoping on using mods from *Outcasts and Remnants* (and the others such as Project V, Depravity, etc.), but didn’t want to mess up my game.

Also, I heard that SS would be compatible, but conquerer would not work at all (considering the removal of npcs.), is that true?

Frost removes all NPC's except for combat mobs.

So its not going to be compatible with quest mobs.
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Date Posted: Jan 15, 2020 @ 6:25am
Posts: 6