Fallout 4

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GG Cannon Jan 9, 2019 @ 5:45am
Problems with settlement size limit (already used console commands, still limited in a few things)
Hey everyone, I've been having a few settlement size issues I'd like to hear about from other people if there is a solution.

I've already used the:
getav/setav 349/34b

And I check with:
Getav 348/34a

and I definitely am still way far from the size limit I have set, but I noticed quite a lot of things seem to still be tied to the old size limit.

A few signs in wall decoration and all room pieces from the Vault DLC, which by the way it is exactly my Vault 88 which I am building, made quite a passive structure and am having this problem.

I still can use quite a few things from the workshop, but I would say at least half is blocked.

Is there a second get/setav ### I should use to change another limiting parameter, is there some kind of global parameter I have to change or some other limiting factor for settlement size limit I have to change?

Is it possible to use forceav to 348/34a in order to force the game to think I am far away from the limit or does it cause a major bug or not work at all?

Has anyone come to this same issue?

I am currently not using a single MOD, only DLCs and 2 Creation Club items, which are the sentinel units and the security system, but nothing else.

I noticed, for example, that resource miscellaneous items also fall into this issue, so there is a lot of DLC and Non-DLC items that seem to be tied to the old size limit than to my manual custom set one.

Does anyone know what might be causing it or perchance how may I fix it without using any DLC, possibly with console commands only?

I'm trying to roleplay a little and add as little as possible to my game to keep it as close to "vanilla" as possible, except for the DLCs and Creation Club which I consider "official enough" to be safe.
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Showing 1-15 of 18 comments
Rez Elwin Jan 9, 2019 @ 6:06am 
Apparently you can drop a bunch of weapons on the ground then store then take em out and drop again repeat and the limit is raised each time you do it. I have not tried this method myself as I have always used a mod.

I personally think you should too, because it won't "add" anything to the game except what you're already using an exploit or console command for and a mod is safer in the long run that using a console command or exploit.
GG Cannon Jan 9, 2019 @ 6:42am 
@Rez Elwin
I'm doing my first playthrough of the game and it seems like if you add any mod what-so-ever that you don't get any achievements, and I heard there are a lot of achievement jokes around the game, so that is also another reason for why I want to avoid mods at least until my second playthrough, but I will try the droping and storing weapons thingy.
Last edited by GG Cannon; Jan 9, 2019 @ 8:48am
Rez Elwin Jan 9, 2019 @ 6:46am 
Originally posted by Gabriel Jack:
@Raz Elwin
I'm doing my first playthrough of the game and it seems like if you add any mod what-so-ever that you don't get any achievements, and I heard there are a lot of achievement jokes around the game, so that is also another reason for why I want to avoid mods at least until my second playthrough, but I will try the droping and storing weapons thingy.

True mods disable achievements but ironically there is another mod the re-enables them. But ya try the weapon trick, it’s the only one I know as I have not used any console commands on workbenches.
Ratselhaft Jan 9, 2019 @ 7:05am 
Its scrapping stuff manually, ie not using the weapons/ armour workbench that gives you more settlement build size.

Build stuff in your settlement until it gets into the yellow and then drop anything scrappable on the floor and scrap it and watch the settlement build size go into the green again eventually.

If you scrap enough that its got to the point you have max build size then start building again until its got back to yellow then repeat by scrapping manually again...

Heavily modded weapons are best for this but everything works that you can scrap.
Last edited by Ratselhaft; Jan 9, 2019 @ 7:06am
Rez Elwin Jan 9, 2019 @ 7:21am 
Originally posted by Ratselhaft:
Its scrapping stuff manually, ie not using the weapons/ armour workbench that gives you more settlement build size.

Build stuff in your settlement until it gets into the yellow and then drop anything scrappable on the floor and scrap it and watch the settlement build size go into the green again eventually.

If you scrap enough that its got to the point you have max build size then start building again until its got back to yellow then repeat by scrapping manually again...

Heavily modded weapons are best for this but everything works that you can scrap.

Scraping does not increase total build limit, which is what OP is looking for.
Maybe weapons do but that's a much more inefficient way of doing what I suggested, why scrap them when you can just store them and achieve the same effect? You can only scrap an item once.
Ratselhaft Jan 9, 2019 @ 7:36am 
Originally posted by Rez Elwin:
Originally posted by Ratselhaft:
Its scrapping stuff manually, ie not using the weapons/ armour workbench that gives you more settlement build size.

Build stuff in your settlement until it gets into the yellow and then drop anything scrappable on the floor and scrap it and watch the settlement build size go into the green again eventually.

If you scrap enough that its got to the point you have max build size then start building again until its got back to yellow then repeat by scrapping manually again...

Heavily modded weapons are best for this but everything works that you can scrap.

Scraping does not increase total build limit, which is what OP is looking for.
Maybe weapons do but that's a much more inefficient way of doing what I suggested, why scrap them when you can just store them and achieve the same effect? You can only scrap an item once.

It decreases the build limit you have used, which realistically increases your build limit.

I see your point though about how the OP worded what he wanted.

I've just had less bugs happen with the scrap method instead of actual increase build size method..

Some peeps get bugs others dont, I was one that did.
El Presidente Jan 9, 2019 @ 8:34am 
Use the spring cleaning mod. With it you can tidy rubble, grass and almost every building. Once your settlement is clear of crap you'll be shock at how much more your limit is.
GG Cannon Jan 9, 2019 @ 8:48am 
@El Presidente
No mods... Besides, I use console "disable" function to delete most rubble (and bodies and molerat holes) I want to.

@Rez Elwin
Didn't seem to work by dropping apparel instead of weapons.
I'll test with weapons later (I don't really carry a lot of them) but seems like its not gonna do much for me =/

Does no one know of a console editable parameter that can fix this?
Like some sort of "Setav xyz" besides 349 and 34b that also limits and might still be affecting me?
mrmike_49 Jan 9, 2019 @ 9:26am 
Originally posted by Gabriel Jack:
@Rez Elwin
I'm doing my first playthrough of the game and it seems like if you add any mod what-so-ever that you don't get any achievements, and I heard there are a lot of achievement jokes around the game, so that is also another reason for why I want to avoid mods at least until my second playthrough, but I will try the droping and storing weapons thingy.


this mod enable Achievements with mods Nexus mods: https://www.nexusmods.com/fallout4/mods/15639

I know for a fact it works with latest FO4 build
mrmike_49 Jan 9, 2019 @ 9:27am 
Originally posted by El Presidente:
Use the spring cleaning mod. With it you can tidy rubble, grass and almost every building. Once your settlement is clear of crap you'll be shock at how much more your limit is.

GREAT mod, do need to be very careful what you select to Scrap though!!!
Last edited by mrmike_49; Jan 9, 2019 @ 9:36am
mrmike_49 Jan 9, 2019 @ 9:46am 
Originally posted by Gabriel Jack:
Hey everyone, I've been having a few settlement size issues I'd like to hear about from other people if there is a solution.

I've already used the:
getav/setav 349/34b

And I check with:
Getav 348/34a

and I definitely am still way far from the size limit I have set, but I noticed quite a lot of things seem to still be tied to the old size limit.

A few signs in wall decoration and all room pieces from the Vault DLC, which by the way it is exactly my Vault 88 which I am building, made quite a passive structure and am having this problem.

I still can use quite a few things from the workshop, but I would say at least half is blocked.

Is there a second get/setav ### I should use to change another limiting parameter, is there some kind of global parameter I have to change or some other limiting factor for settlement size limit I have to change?

Is it possible to use forceav to 348/34a in order to force the game to think I am far away from the limit or does it cause a major bug or not work at all?

Has anyone come to this same issue?

I am currently not using a single MOD, only DLCs and 2 Creation Club items, which are the sentinel units and the security system, but nothing else.

I noticed, for example, that resource miscellaneous items also fall into this issue, so there is a lot of DLC and Non-DLC items that seem to be tied to the old size limit than to my manual custom set one.

Does anyone know what might be causing it or perchance how may I fix it without using any DLC, possibly with console commands only?

I'm trying to roleplay a little and add as little as possible to my game to keep it as close to "vanilla" as possible, except for the DLCs and Creation Club which I consider "official enough" to be safe.


setav 34A sets the value of maximum value of the DRAW CELL BUDGET
this is what you are missing
Potenza Jan 9, 2019 @ 12:23pm 
Use -1 in you console command to set the limit.
=EGC= kansasterry Jan 9, 2019 @ 12:53pm 
It has been my experience that the nature of vault 88 (multiple connected areas) the setav variable does not function the way it does at other settlements.

so the scrap things method (unless you decide to use a mod that will work for changing the size) works better for that particular workshop.
Last edited by =EGC= kansasterry; Jan 9, 2019 @ 12:53pm
GG Cannon Jan 10, 2019 @ 4:08am 
Originally posted by mrmike_49:

setav 34A sets the value of maximum value of the DRAW CELL BUDGET
this is what you are missing

34A actually shows you how much you have at that very moment. I haven't tested it yet, but I believe changing its value might happen one of 3 possibilities

-Either nothing happens as it is gonna check again and correct your alteration

-It is gonna stay that way until you add one more item, which would mean you have to alter the data after adding every single item to your building

-Crash

I was really hoping someone new of some other hidden limiting parameter that is console editable and limits those items =(
Docsprock Jan 10, 2019 @ 4:46am 
I do not believe there are any other command parameters.

The weapon drop method works well. I used it for a long time. Exit build mode, open inventory and drop weapons one-at-a-time. Then go back into build mode and scrap the weapons. This does work with other items, like armor, but weapons work best by far.

Mods are the very best way to do this though.

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Date Posted: Jan 9, 2019 @ 5:45am
Posts: 18