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Folks. High Rise came very close to dying tonight. That kind of sheer incompetency deserves it. But I finally got the clown moving. So, another lesson learned. Don't clear the whole trip from the church to Ticon, or the idiot will get confused, and stop moving at all. SHEESH!!!
I have seen that in all the escort missions or the follow me scenarios. You must stay at a certain distance from them or they just stop. Too close and they think you want to talk to them so they stand still. Too far and they just stop and wait for you to 'catch up'. You going so far ahead will not help. I usually clear out that entire area before starting that quest. There is also a deathclaw very close to the church. The three raiders you meet along the way will always spawn just for that quest.
Speaking of unkillable H-22 must be also. I've seen him led through exploding trucks, hits from mutant suiciders, the works. Maybe he was a top secret, invincible super synth 3 Institute soldier.
High Rise and H-22 must be marked essential during that mission. I have seen them 'take the knee' but get back up.
I tend to hang back with a sniper rifle and headshot enemies as they engage rather than trying to keep it moving along; e.g. I go forward a bit, as their 'leash' loosens so do they, I take out enemies, rinse, repeat.