Fallout 4

Fallout 4

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VATS are fxxxing useless
the accuracy/successful rate is so ♥♥♥♥
you have to spend a whole lot of points for it to hit the target and do decent damage
it ruins the sneaking entirely
the whole vats gimmick is a perks sink so that you pour all your points
clicking this target screen like an idiot and watch the shooting cutscene

while u could just take drugs (slow down time-jet) and shoot the target yourself
it would be so much more fun and efficient
the only reason i use vats is to act as an radar to find mines/enemy
don't understand the purpose of vats
maybe if it uses more ap and higher accuracy,actually have higher damage by default
it would actually be a functional mechanic
but by default it is just useless
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Showing 1-15 of 15 comments
lakupupu Dec 25, 2018 @ 9:15am 
well its either the fallout 76 vats, the completely timestopping vats or slightly timeslowed down vats
Last edited by lakupupu; Dec 25, 2018 @ 9:15am
Ilja Dec 25, 2018 @ 10:17am 
VATS is pretty much the most over powered feature ever included to Fallout series. It grants whooping 90% damage reduction in VATS mode.

The idea with the VATS is exactly the opposite than otherwise in the game. Use as light weapons you can, with as light weapon modifications than possible.

I do not personally care about the system either. It is way too powerful and takes all the fun out of the game, where you become pretty much a Wasteland God of War around level 40 anyway.
Hoksu Dec 25, 2018 @ 10:40am 
VATS is turn-based combat like in Fallout 1 and 2 except for one tiny detail: the enemy does not have a turn. It could have been a fantastic feature if they had addressed that small part, but instead it's a glorified auto-aim. Good thing is you can ignore it entirely.
=EGC= kansasterry Dec 25, 2018 @ 2:00pm 
Like you I mostly use vats to locate the closer targets not to actually fire on them besides if I do a sniper build vats becomes completely useless I never get close enough for the target to be in range of vats.
Last edited by =EGC= kansasterry; Dec 25, 2018 @ 2:01pm
rubyismycat Dec 25, 2018 @ 2:49pm 
i never use vats and i hate it but the game is so easy who the hell needs it seriously unless your very low level its almost impossible to die
Out Of Bubblegum Dec 25, 2018 @ 6:54pm 
I agree with all of the above. I know why they added it to FO3. But the days of players not being used to FPS are long gone. Why so many players love VATS is beyond me. But then most? of the FO4 players use every possible available advantage/exploit/cheat to play the game. Why?
DouglasGrave Dec 25, 2018 @ 7:55pm 
I enjoy using VATS, so I do. Its accuracy seems about right to me based on the reported percentages, and I find it particularly useful for doing things like shooting flying bugs and crippling ghouls, but dealing criticals is also handy. And Blitz, of course.

VATS is also useful for locating targets where visibility is difficult (or in general), and can even be used as a long-range enemy detector in open areas like the Glowing Sea (trying and failing to activate VATS produces a specific sound, unless there's an enemy within a certain range of distance ahead, loaded, but too far for normal VATS targeting). Assessing a targeted enemy's health is another use, though it's not perfectly accurate.

I generally go manual for sniping, firing bursts, using grenades (where VATS isn't an option), using explosive weapons, or in any case where time isn't especially critical. VATS is handy, but not for every case
JobeGardener Dec 25, 2018 @ 8:27pm 
Try doing things in VATS that you normally wouldn't do. Like say a VATS Melee build or something like that.
Dir Chai Dec 25, 2018 @ 8:56pm 
My current character is a Gunslinger that relies heavily on VATS, if you build your character right you'll never ran out of AP and critical hits (critical hit shot will never miss the target). It's super OP, you just activate VATS, aim for the enemies' head and watch them explode.
Out Of Bubblegum Dec 25, 2018 @ 9:03pm 
Originally posted by Dir Chai:
My current character is a Gunslinger that relies heavily on VATS, if you build your character right you'll never ran out of AP and critical hits (critical hit shot will never miss the target). It's super OP, you just activate VATS, aim for the enemies' head and watch them explode.

Thats the problem. As most said above, we don't want OP. We want to actually need skills.
DouglasGrave Dec 25, 2018 @ 9:14pm 
Originally posted by Out Of Bubblegum:
Originally posted by Dir Chai:
My current character is a Gunslinger that relies heavily on VATS, if you build your character right you'll never ran out of AP and critical hits (critical hit shot will never miss the target). It's super OP, you just activate VATS, aim for the enemies' head and watch them explode.
Thats the problem. As most said above, we don't want OP. We want to actually need skills.
How's it a problem if you're not forced to use it? VATS is there for those to use it who want to use it, and you can play the game without ever touching it. Personally, I'm not all that fond of automatic weapons or grenades, but that's okay; people who like them can use them.

I don't think it's a case of people not being used to FPS, either. FPSing was already a widely familiar thing for people when Fallout 3 came out, VATS just allows you to not being entirely stuck with it if you prefer not to do things that way (due to a lack of twitch reflexes, just personal preference, or whatever).
Out Of Bubblegum Dec 25, 2018 @ 9:22pm 
The problem is that Chai was advocating that we should use it. True, FPS was common at the time of FO3. But, FO3 was marketed to people used to RPG. The kind of RPG that has no FPS. Those gamers may not have played FPS games before.
Last edited by Out Of Bubblegum; Dec 25, 2018 @ 9:24pm
Anvos Dec 25, 2018 @ 10:35pm 
Personaly I like the VATS concept of a character's combat skill system along with your personal fps skill, that allows you to pull off snap shots and gunslinger feats. Makes things a bit more RPG like.

VATS is also rather useful when your being bum rushed by an enemy and in senarios where you need to reload since jet is bad for reloading.

Then as you said there is the detection/awareness ability.
DouglasGrave Dec 25, 2018 @ 11:14pm 
Originally posted by Out Of Bubblegum:
The problem is that Chai was advocating that we should use it.
That's no worse than you advocating not using it, is it?

VATS is good for certain things. If you like those things, it is good for you. If you don't, it is not.

Originally posted by Out Of Bubblegum:
True, FPS was common at the time of FO3. But, FO3 was marketed to people used to RPG. The kind of RPG that has no FPS. Those gamers may not have played FPS games before.
If they like it because of the inclusion of VATS to appeal to that, why should it be removed later? If they didn't like manual FPSing before, there's no guarantee that they will start liking it later.
Some Helldiver Dec 25, 2018 @ 11:46pm 
Originally posted by WOAMN:
well its either the fallout 76 vats, the completely timestopping vats or slightly timeslowed down vats
Er, don't all 3 games use "v ery slight slowdown", I seem to recall in both new vegas and 3 slowing time down to a crawl and not 100% stopping it. Certainly slower than in FO4 but not entirely stopped.
Last edited by Some Helldiver; Dec 26, 2018 @ 12:02am
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Date Posted: Dec 25, 2018 @ 8:48am
Posts: 15