Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The idea with the VATS is exactly the opposite than otherwise in the game. Use as light weapons you can, with as light weapon modifications than possible.
I do not personally care about the system either. It is way too powerful and takes all the fun out of the game, where you become pretty much a Wasteland God of War around level 40 anyway.
VATS is also useful for locating targets where visibility is difficult (or in general), and can even be used as a long-range enemy detector in open areas like the Glowing Sea (trying and failing to activate VATS produces a specific sound, unless there's an enemy within a certain range of distance ahead, loaded, but too far for normal VATS targeting). Assessing a targeted enemy's health is another use, though it's not perfectly accurate.
I generally go manual for sniping, firing bursts, using grenades (where VATS isn't an option), using explosive weapons, or in any case where time isn't especially critical. VATS is handy, but not for every case
Thats the problem. As most said above, we don't want OP. We want to actually need skills.
I don't think it's a case of people not being used to FPS, either. FPSing was already a widely familiar thing for people when Fallout 3 came out, VATS just allows you to not being entirely stuck with it if you prefer not to do things that way (due to a lack of twitch reflexes, just personal preference, or whatever).
VATS is also rather useful when your being bum rushed by an enemy and in senarios where you need to reload since jet is bad for reloading.
Then as you said there is the detection/awareness ability.
VATS is good for certain things. If you like those things, it is good for you. If you don't, it is not.
If they like it because of the inclusion of VATS to appeal to that, why should it be removed later? If they didn't like manual FPSing before, there's no guarantee that they will start liking it later.