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But from a RP perspective that does not fit.
Personnally I dont go and find Valantine for a while, even avoid his office to start with... I find from a RP perspective it fits better.
EG... Escape Vault looking for son who just been Kidnapped....
Find out its been 210 years in the Vault so son could be/ is in all probability dead...
RP main character thinking Mama Murphy is mad so why listen to her (or never save Preston and co and ignore any other NPC's as wrong.. in Denial so so speak)....
Mourn Son and get on with life until you find out Kellog is still alive and that sets you off again.
But you have already gone passed that point.
So you can hold it at your point within the game mechanics but it feels forced.
Is it possible to go into Kellogg's house, but not go so far in the quest as to show Dogmeat the cigar?
He will wait indefinitely iirc.
Yes.
That is what I said.
You leave the House and dont interact with Dogmeat or go near him , ie fast travel away (or if on survival move no-where near him) and he will stay outside the house until you do.
Yeah but you are forced to put in a delay somewhere and leaving Dogmeat outside the house in Diamond CIty or outside the Fort are you last real points before moving on to Act II.
Technically the RP stopping point would be after freeing Nick but before discussing your case with him.
I personally do not like engaing Act II until I am satisfied exploring the game areas. That way I do not have the Act II BOS infestation while exploring.
Nod, I am the same, kind of and explain how I RP it later in that post.
The thing is that I clearly remember following Dogmeat to Fort Hagen and then using that as a hold point, but still being able to use Dogmeat after getting there in a past playthrough, but that was 18 months ago at this point and I can't for the life of me remember how I did it.