Fallout 4

Fallout 4

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abu aljins Nov 26, 2018 @ 11:29am
Deathclaws, what are they?
I've asked many questions, but now its just a "theory", you could call it. What do you think the Deathclaw was before the war? before it got mutated?
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Showing 31-41 of 41 comments
Mujokan Nov 27, 2018 @ 10:24am 
"The fe­male everts her cloaca and the young are de­liv­ered one at a time onto a branch. They are still surrounded by a gelati­nous egg sac and re­main asleep until the egg touches the sub­strate."

(From following the Wikipedia link given above)
Last edited by Mujokan; Nov 27, 2018 @ 10:26am
darkdisciple1313 Nov 27, 2018 @ 12:57pm 
Originally posted by Mujokan:
"The fe­male everts her cloaca and the young are de­liv­ered one at a time onto a branch. They are still surrounded by a gelati­nous egg sac and re­main asleep until the egg touches the sub­strate."

(From following the Wikipedia link given above)

Biology 101--we make it icky, so you don't have to.
=EGC= kansasterry Nov 27, 2018 @ 1:18pm 
Originally posted by DouglasGrave:
Originally posted by E. Grey:
I always thought that deathclaws don't live up to all the scary stories told about them. They're just giant lizards. Bloatflies and radscorpions scared me more when I first encountered them. Even a group of ghouls seems a more intimidating encounter to me.
In Fallout 4, deathclaws are somewhat slower and more ponderous, instead of the rapid death machines that they were before. It's much easier now to stay at a distance or escape them in close quarters; their size seems to hinder them more than it did in the past.

They changed them for fallout 4 because they wanted that first encounter to be survivable by someone at the level they expected them to be when they ran into that one.

I recall in other fallout games running into a deathclaw usually ended in fleeing through terrain that confused them or a quick death when suprised by them.

In Fallout 4 its just run a short distance shoot repeat until the deathclaw is dead or we run out of ammo.

With enough ammo we can use anything ranged to kill it (though it will take a while) as long as we do not get stuck on something when running or otherwise let it catch up to us.
E. Grey Nov 27, 2018 @ 2:44pm 
Originally posted by DouglasGrave:
Originally posted by E. Grey:
I always thought that deathclaws don't live up to all the scary stories told about them. They're just giant lizards. Bloatflies and radscorpions scared me more when I first encountered them. Even a group of ghouls seems a more intimidating encounter to me.
In Fallout 4, deathclaws are somewhat slower and more ponderous, instead of the rapid death machines that they were before. It's much easier now to stay at a distance or escape them in close quarters; their size seems to hinder them more than it did in the past.
I meant that they don't look scary to me as, for instance, centaurs from the first game do. Maybe it's because dinosaurs were all over the TV in the 90s. Even if I use a mod that makes them faster or tougher, they still look like oversized lizards, and lizards don't scare me that much. I find human-like or insect-based creatures scarier. Similar thing with yao guais - they're bears.
Last edited by E. Grey; Nov 27, 2018 @ 2:45pm
abcd Nov 27, 2018 @ 2:50pm 
Originally posted by E. Grey:
I meant that they don't look scary to me as, for instance, centaurs from the first game do. Maybe it's because dinosaurs were all over the TV in the 90s. Even if I use a mod that makes them faster or tougher, they still look like oversized lizards, and lizards don't scare me that much. I find human-like or insect-based creatures scarier. Similar thing with yao guais - they're bears.

I thought they were pretty scary in New Vegas. Tended to lean more on their reptillian aspect, think they were taller and stiffer like some sort of lizardman.

Now they kind of remind me of large cats, particularly when they grapple me over and over.
R3dAlert93 Nov 27, 2018 @ 2:59pm 
A fish
=EGC= kansasterry Nov 27, 2018 @ 3:23pm 
Originally posted by tausoldier:
Originally posted by E. Grey:
I meant that they don't look scary to me as, for instance, centaurs from the first game do. Maybe it's because dinosaurs were all over the TV in the 90s. Even if I use a mod that makes them faster or tougher, they still look like oversized lizards, and lizards don't scare me that much. I find human-like or insect-based creatures scarier. Similar thing with yao guais - they're bears.

I thought they were pretty scary in New Vegas. Tended to lean more on their reptillian aspect, think they were taller and stiffer like some sort of lizardman.

Now they kind of remind me of large cats, particularly when they grapple me over and over.

could be. They did change a lot of things and it does seem they act more like cats playing with their food when they catch us than they did in the previous games.
darkdisciple1313 Nov 27, 2018 @ 5:28pm 
Originally posted by tausoldier:
Originally posted by E. Grey:
I meant that they don't look scary to me as, for instance, centaurs from the first game do. Maybe it's because dinosaurs were all over the TV in the 90s. Even if I use a mod that makes them faster or tougher, they still look like oversized lizards, and lizards don't scare me that much. I find human-like or insect-based creatures scarier. Similar thing with yao guais - they're bears.

I thought they were pretty scary in New Vegas. Tended to lean more on their reptillian aspect, think they were taller and stiffer like some sort of lizardman.

Now they kind of remind me of large cats, particularly when they grapple me over and over.

Well, that's scary as hell. Who wants to be the playtoy of an angry uber-Siamese? They're bastards when they're slipper-size, let alone the dimensions of a dump truck. Some really sick scientist apparently made a chimera creature featuring the DNA combo of every regularly pyst-off creature in the greater Boston area. I'm sure there's some Red Sox fans in there as well. Mwa-ha.
DouglasGrave Nov 27, 2018 @ 7:30pm 
Originally posted by E. Grey:
Originally posted by DouglasGrave:
In Fallout 4, deathclaws are somewhat slower and more ponderous, instead of the rapid death machines that they were before. It's much easier now to stay at a distance or escape them in close quarters; their size seems to hinder them more than it did in the past.
I meant that they don't look scary to me as, for instance, centaurs from the first game do. Maybe it's because dinosaurs were all over the TV in the 90s. Even if I use a mod that makes them faster or tougher, they still look like oversized lizards, and lizards don't scare me that much. I find human-like or insect-based creatures scarier. Similar thing with yao guais - they're bears.
They're now slightly bulkier, their claws are shorter, their skin looks more thick and crocodilian (especially visible on their tails), and their heads are less skull-like.

They do look more naturally reptilian overall, which does detract somewhat from their unnatural and monstrous nature.
Shelt Nov 27, 2018 @ 11:01pm 
A goat. An evil, evil goat.
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Date Posted: Nov 26, 2018 @ 11:29am
Posts: 41