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I do use the achievments enabler mod for Bethesda games because I originally played them on console so I already have gone through the experience per se.
I agree there should have been portable sleeping bags though to be immersive they should have weight equivalent to real ones and a chance to be awakened by hostiles based on how close we are to a group of hostiles vs length of time we sleep. After all we see the portable ones carried by NPCs and laying around on the ground.
As for the achievments personally I do not care about them I got them all through normal game play and they serve no real purpose they are just showing others if we did certain things in game unless someone feels competitive about being first to do something or wants to brag about having done something they do not really matter.
I just mentioned that mod as it would be the only one that actually did something others would even see or interact about concerning others game play and as I said if someone actually wanted to cheat achivements there are quicker ways posted online using the console than using a mod so the point about the mod is moot.
It isn't, Bethesda shaat out a half-arsed "survival" mode to jump on the bandwagon of survival sandbox games after they already designed the game and world for a looter-shooter type of gameplay loop (albeit inferior to actual games of that genre.)
your modded survival game is not easier than vanilla game on 'very easy' setting, is it?!
enjoy your game
For example greatly reduced carry weight is a big part of the survival challenge, yet I bet alot of people use back pack type mods on themselves and they're companions.
If Bethesda had actually designed the game competently to support such a mode, sure, that might qualify as cheating, but they didn't. They conceived the game as a Borderlands/Destiny style looter-shooter and added some extra gauges and ridiculous bullet sponge enemies who do massive damage to the player half a year later or whatever. They didn't design the game world with "survival" gameplay in mind. If time-saving mechanics like fast travel are "cheating" in a Bethesda game, everyone who isn't living off of someone else's income is a cheater. Bethesda games are designed in vaccuums within a vaccuum so they're not aware of the larger world in which they're placing their quests; if they were, they would have streamlined them to not require the degree of back and forth that they do. Playing in vanilla "survival" might not be cheating, but it sure as ♥♥♥♥ ain't fun.
if you want it easier get mods that do that
your gameplay your choice....
as long you have fun thats the most important with any game
otherwise it becomes depressing work...
only games that are fun and enjoyable for you are games
any game that has no fun and or is neither enjoyable is actually not a game, but work disguised as a game..
Whoa, you're a cheater by the BGS fanboy standards, time to self-flagellate in the name of Saint Pete Hines.