Fallout 4

Fallout 4

View Stats:
Leveling too fast. Your thoughts?
What are your thoughts about leveling up fast vs slow in this game? In survival mode specifically. But general ideas are welcome too.

Does keeping your level low make the game harder or easier?

http://nerdist.com/wp-content/uploads/2015/11/Fallout-4-Map.png

There is a minimum level for the areas you explore. So, you do not want to be much lower than those. Being higher makes stronger enemies spawn. But you are much stronger too. In FO3 and NV, I used a mod to slow down leveling. Otherwise, you would get way OP .

I have not yet rescued Nick. Just doing side quests and I am level 85 now in survival. I will probably be 100+ by the time I find ol pappy. That is too much. I would prefer to be only 40-50 right now. I have not done any Far Harbor or Nuka World. I have done most everything else. I do not farm for experience or items. I try and avoid the spawn points while I travel. And I try not to kill the same enemies twice. And I am still 85.

Thoughts?
Last edited by Out Of Bubblegum; Jan 26, 2019 @ 3:07pm
< >
Showing 1-15 of 18 comments
danconnors Jan 26, 2019 @ 3:45pm 
I rarely get to level 50.....period. The game gets too boring by then, because I am too powerful by then. If I haven't won the game by then, tough. I start over anyway. My favorite period of the game is the first 20 levels. After that it starts to get too easy.
Out Of Bubblegum Jan 26, 2019 @ 3:51pm 
Originally posted by danconnors:
I rarely get to level 50.....period. The game gets too boring by then, because I am too powerful by then. If I haven't won the game by then, tough. I start over anyway. My favorite period of the game is the first 20 levels. After that it starts to get too easy.

Agree. I am not going to start over now because I want to finish once. But if I have one more playthrough in me I will use a mod to make 1/2 or 1/3 experience. I think I made 1/4 experience in FO3. Because FO3 had no leveling of enemies.
Grendalcat Jan 26, 2019 @ 4:16pm 
What? I thought F3 did have scaling enemies. Such as a radscorp spawn point might have the little ones early on, giant ones at a higher level, and albinos at a still higher level.
Yhwach Jan 26, 2019 @ 4:19pm 
Fallout 3 doesn't have any real scaling enemies or an abundance of them, more like fixed enemy levels in the more dangerous parts of DC as an artificial difficulty wall.

I think Fallout 4 could've made the player level slower or introduce better level zones.
red255 Jan 26, 2019 @ 4:38pm 
alot of the perks are locked behind level restrictions in the 50s.

its a RPG you are supposed to get stronger if you level up.

if you don't want that play a FPS.
Yhwach Jan 26, 2019 @ 4:50pm 
They're arguing the fastness of it and not the part about actually leveling up and getting stronger.
Check your spectacles.

Keeping a low level in survival keeps the difficulty balanced well enough.
Last edited by Yhwach; Jan 26, 2019 @ 4:52pm
Incunabulum Jan 26, 2019 @ 4:55pm 
Originally posted by Out Of Bubblegum:
What are your thoughts about leveling up fast vs slow in this game? In survival mode specifically. But general ideas are welcome too.

Does keeping your level low make the game harder or easier?

http://nerdist.com/wp-content/uploads/2015/11/Fallout-4-Map.png

There is a minimum level for the areas you explore. So, you do not want to be much lower than those. Being higher makes stronger enemies spawn. But you are much stronger too. In FO3 and NV, I used a mod to slow down leveling. Otherwise, you would get way OP .

I have not yet rescued Nick. Just doing side quests and I am level 85 now in survival. I will probably be 100+ by the time I find ol pappy. That is too much. I would prefer to be only 40-50 right now. I have not done any Far Harbor or Nuka World. I have done most everything else. I do not farm for experience or items. I try and avoid the spawn points while I travel. And I try not to kill the same enemies twice. And I am still 85.

Thoughts?

The leveling in all their games since Oblivion has been too fast - for me. Its a taste thing. Especially in a game like Fallout, I expect life to be difficult and combat is easy in these games.

So being *underleveled* means I have to a) make real decisions on whether to get into a fight or not (something that the BGS thinks the 'mainstream' audience they're chasing don't want to do) and b) when playing, as I do, with mods that greatly reduce loot, you really have to be careful when getting into a fight because a lot of the time you'll be forced to decide between melee (which is more dangerous) and ranged.
Last edited by Incunabulum; Jan 26, 2019 @ 5:12pm
ghpstage Jan 26, 2019 @ 5:10pm 
It is harder at low levels as you; a) Are squishier b) Lack OP equipment and perks c) Can run into things with far higher levels than you.

Beyond that, several of the game mechanics deal very badly with player power scaling, with crits, damage and DR all in the firing line. Slashing XP rewards won't fix anything, but it is an easy way to kick the can down the road. It might be worth looking at mods that cap your level.
Last edited by ghpstage; Jan 26, 2019 @ 5:37pm
Guydodge Jan 26, 2019 @ 5:57pm 
i never used the power armor its way to OP just built it and collected them.noticed early on it made the game way to easy.just make sure to get the perks to carry more weight ASAP.also weigh down you companion
Last edited by Guydodge; Jan 26, 2019 @ 6:07pm
Sensual_T_Rex Jan 26, 2019 @ 6:17pm 
I try to level as slow as possible. In fact because I like to build elaborate bases I got a mod that makes building not give you xp. I kept going from level 20 to level 80 real quick and it made the fights boring. Now I can beat most of the game missions and keep my level under 60. Which is enough to let me max the perks I like without overkill.
spared_life Jan 26, 2019 @ 6:28pm 
You can make your way carefully to the Reeb/ Atom cats area early avoiding as many discovered POI as possible. This keeps the xp low and the enemy high making it take longer to level up. From there you can see how the game progress works. The game doesn't really care what level you are it builds up the mobs difficulty base on area.
In game it mentions the mobs get tougher the more south you go but it's more the east to southeast you go. So you want to keep your level progress aligned to the enemy across the map. It's fairly easy to do this by how you play out the quests.
JobeGardener Jan 26, 2019 @ 7:06pm 
Once you start killing deathclaws like they are feral ghoul roamers and super mutant behemoths like deathclaws, confidence is no longer a factor.
I found that solution is mods that makes enemies stronger and better armed.
Exvalcore Jan 26, 2019 @ 9:49pm 
Creation Kit Perk Player add mod exp 0.00 to whatever you want to multiple it by.

Side note I took lvs out of my game sitting at LV1 can't gain lvs have unbogus health mod, unleveled everything mod & gain perks by picking up vault tec lunch boxes, while paired with Be exceptional mod heavily altered to add lv1 perks Classic Skills all 13 Fallout skills that pair/unlock many perks/ranks at every 20-25pts added, Cheers I'll be releasing this mod in two days, why i don't know just that it might be only slightly buggy its been heavily tested & only has a few issues like speech not really having any perks tied to it yet trying to may pacify/commands perks be tied to every skill pt is the lv enemies can be controlled at, while you stay lv1 & gain perks by collecting boxes you'll still be/get pretty op since perks aren't bound to lv just special & a some via skills, good stuff I'll add a non Lv1 version too, which you gain Perks/Skills & lvs normally with exp.

It works great till you reach a school with 17 lunch boxes & go what was I thinking, poorly balance but again a work in progress sort of, + its a funny jab at loot boxes soft of & if 76 ats loot lunch boxes it'd be even funnier I don't know why just works... & my version of lving or rather gaining skills & perks would still be better than anything Fallout 76 has done... MODS!
Last edited by Exvalcore; Jan 26, 2019 @ 9:54pm
Exvalcore Jan 28, 2019 @ 9:45am 
(Be Exceptionally Skilled) Beta is now Live, find those loot boxes to raise your skills & gain perk points.
< >
Showing 1-15 of 18 comments
Per page: 1530 50

Date Posted: Jan 26, 2019 @ 3:03pm
Posts: 18