Fallout 4

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Blitz4 Sep 15, 2018 @ 11:51pm
Show Corpses & Carcasses
I know this has been asked before. I'm hoping that somebody has a great mod they'd like to recommend which shows corpses & carcasses and doesn't require some gameplay item to activate. Can enable/disable with a hotkey.

I don't want to see every unlooted item or idle settlers or have to drink a nuka-cola quantum to enable it, I'm playing horizon and spending way too much time staring at the ground looking for our kills.
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Showing 1-11 of 11 comments
Spectre-5 Sep 16, 2018 @ 12:14am 
So you want something to help you look for killed enemies?
Blitz4 Sep 16, 2018 @ 12:24am 
Yes. It's so hard looking for dead bugs in the tall grass, they seem to almost camouflage with it. I'm using horizon btw.
Spectre-5 Sep 16, 2018 @ 12:30am 
There's a mod called either Item Highlight,Loot detector or Highlight bodies. It activates with a perk (I thing Scavenger)
Blitz4 Sep 16, 2018 @ 12:59am 
Found 2 so far. Still haven't got them to work with Horizon 1.5 yet.

Loot Vision, includes an author provided horizon patch, but requires power armor and has no options in game.
https://www.nexusmods.com/fallout4/mods/27349

another author added a horizon 1.2 patch for Loot Detector, but it doesn't seem to work anymore in 1.5, Loot Detector looks amazing, lots of options in MCM !
https://www.nexusmods.com/fallout4/mods/27114
Last edited by Blitz4; Sep 16, 2018 @ 1:02am
neddy3135 Sep 16, 2018 @ 1:47am 
You could the Nexus Mod ''Highlighting Enemies and Corpses'' 'Friendlies comes up blue, emenies are red and all anything dead is a yellow/amber colour .As for loot highlighting mod (I've never used them) there are few avaible on Nexus .
Blitz4 Sep 16, 2018 @ 9:23am 
Looked at that one too, it requires you to drink a Nuka Cola Quantum?
It doesn't have a horizon patch, so odds are it won't work.

I'm 0/3 in horizon so far. I believe the main issue is that horizion adds a white border around corpses & carcasses for some reason (it's a small lighting effect, more immersive I guess). The white border is so faint, it isn't visible from a distance.

Best bet is to either:
1. Get the 2nd authors horizon patch to work with the updated Loot Detector.
2. Find some way to enable power armor's targeting hud without wearing power armor, which will make Loot Vision work.

Until then, I got some tips from reddit. Reading these tips, you can imagine how much wasted time is spent looting these enemies:

  • The best option is to command your companion and scan the horizon with the tooltip. It allows you to find those "inspect" hotspots from far away, even if they're in tall grass.
  • Use tcl to turn off clipping and get a bird's eye view, or sink below the terrain and look up.
  • Turn down the grass draw distance to the minimum. I'm not sure whether corpses fall under "actor," "object," or "item" (I'd figure actor, but if it turned into an ash pile or a goo puddle I'm not sure where that'd fall), but you can experiment with those as well.

So I'm looking for a mod that will give you the power armor targeting hud when you are outside of power armor and work with horizon.
Last edited by Blitz4; Sep 16, 2018 @ 9:26am
Ilja Sep 16, 2018 @ 1:30pm 
Well. The problem is the part "doesn't require some gameplay item to activate. Can enable/disable with a hotkey."

Otherwise West Tek Tactical Optics would be right on your alley. I am using it with AWKCR, so I can work quite freely around objects. For example: my gas mask has targeting hud, my power armor has thermal vision and my hacked visor has both night vision and thermal vision. All can be toggled on/off from a single hotkey chem.

Mod highlights corpses for 15 minutes. It makes it quite easy to find them.

If you can't use that/those mod(s) to create combinations you want, then I can't really thing any other solution right now. It may require someone making a more specific mod.
Blitz4 Sep 16, 2018 @ 1:40pm 
Thanks. I heard so much about AWKCR, no clue what it is yet.

I did find one to work before reading your reply.
Highlighting Enemy and Corpses[www.nexusmods.com]
I dismissed this because I thought you needed a nuka-cola quantum. No. You need a custom nuka-cola unstable quantum that's added via the mod. Once downing it, you get a switch that you can add to your hotbar to toggle it on/off.

It works with horizon out of the box!

Now the downsides. It highlights all friendlies blue, all enemies red, and all corpses/carcasses light yellow. Highlighting enemies red is cheating. Highlighting friendlies blue is pointless. Highlighting dead stuff light yellow is not as obvious as using pink or purple. Plus a hotbar switch means that it takes 2-3 button presses for people with controllers, but a dedicated hotkey would only be 1 button press.
Blitz4 Sep 16, 2018 @ 1:52pm 
^ Nevermind, it comes with a settings holotape. Everything can be customized, except adding a keyboard hotkey.
*.) Sep 16, 2018 @ 2:21pm 
AKWCR and Armor Smit Extended.

It allows for HUD modules on all headgear.

It does have a perkrequirement, (2 Science i think). Then you can install a Module, and in that module you can add 3 modules, enemie highlighted, allies highlighted and corpse highlighted (or either of them). -draw your weapon or crouch to activate. It's not on all the time.

It's an amazing mod on it's own. And well worth it for that feature.

I've got mine applied to Mama Murphy's earrings and I use it alongside WestTek, The thermal / targeting mode in that mod has a similar function but i don't like to use that in daytime.
ShiveringSun Sep 17, 2018 @ 9:34pm 
I use Toggleable Hightech Vision Modes https://www.nexusmods.com/fallout4/mods/15318/?

It does require crafting (science 3) equipable non consumable misc items, and ideally hotkeying them- 1 each to toggle corpse highlight (which fades after looting), enemy/friendly highlight, nightvision, and 1 that toggles all. All the colors can be switched around with a holotape. I think Help hightech will show the id.

It's works almost perfectly. Onlly problem I've experienced is that corpse highlighting very occasionally does not fade after looting, and a handful of corpses that never despawn, like the site where you first encounter Ada, are always highlighted.

I'm using version 1.2.1. Haven't bothered with 1.3 because it works fine and the only change is MCM support.

BTW, I've never associated any problems like crashes with this mod... in fact I've played *many* hrs of this game, the vast majority using this, and the # of hard crashes/hangs can't be much more than a couple dozen, and most of those are the stupid VATS freeze hang.

Really cool that AKWCR has added something like this though it seems less flexible than having everything toggleable with a hotkey.

Edit: Forgot to mention you craft one "kit" for non power armor and one for power armor, and you equip it *on the power armor same as cores and armor pieces.
Last edited by ShiveringSun; Sep 17, 2018 @ 9:39pm
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Date Posted: Sep 15, 2018 @ 11:51pm
Posts: 11