Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- Leveled lists alter NPCs from Minutemen, Institute, Railroad and settlers
- Most of the wastelandish outfits have been added to leveled lists so they should appear on NPCs throughout the Commonwealth, especially on dead NPCs that spawn with random clothes. The unfortunate side-effect of this is that it will conflict with other mods that edit those same distribution lists.
- This mod includes my companion armours from my Companion Overhaul, some pieces from Armoured Jumpsuits, Armour Collection, Sleeveless Outfits and Apocalypse Accessories. The meshes are improved and this is meant to replace those mods.
All the companion gear is available for crafting, with a special bench, if you purchase instructions from Eli's store.
Yeah I understood that certain companions can have custom outfits but, WHICH ones precisely, like a list of them.
As said above, none edits are made for them, or their default outfits.
Eli's mod actually edits X6-88's outfit. That is the only companion outfit replaced by the mod. I just checked from xEdit.
I forgot that, because another mod is overwriting the change in my game and replacing that specific outfit for X6-88.