Fallout 4

Fallout 4

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PorcusGrunzus Sep 12, 2018 @ 12:55pm
How to build the institute teleporter without factions?...
Is there a mod or console command for it?

The thing is, I am at war with the Brotherhood, the Railroad is wiped out and Preston doesn't talk with me because I am a Raider Boss at Nuka World. Sturges also doesn't do anything. Didn't plan to do any of this Minutemen bullcrap, I didnt do anything beside rescuing them from the museum. I am not killing all raiders at Nuka World for this bullcrap.

Now I stuck and can't progress any further. Good job Bethesda. Best RPG system ever. Why can't I just build the damn teleporter myself? Please tell me there is a mod or console command for this. Like that I can't progress the story. I expected that the Nuka World Raiders help me building it but guess Bethesda didn't think of that.
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Showing 16-19 of 19 comments
Brandybuck Sep 13, 2018 @ 6:10pm 
Originally posted by fitzifatz:
I would actually like it if this would block the further progress of the game. The player's aim is to find allies who help him find his son. If he then goes on a killing spree, becomes a raider and blocks all his paths towards his goal, this would just be consequential.
Yes. I don't get how some people whine that there are no consequences to this game, then you have a post like this with a guy whining that there are consequences. He wants a Yes Man backdoor to save him from his choices.
PorcusGrunzus Sep 14, 2018 @ 1:44am 
Originally posted by thorgaard:
Originally posted by ⛧ LucYfer ⛧:
... Good job Bethesda. .... Why can't I just build the damn teleporter myself?....
Good job, God, Why can't I just build a starship (or anything else super-complicated, mega-expensive) myself?

Did you see the other stuff you can build? Like a damn Fusion Core Reactor? Yeah that makes much more sense. Beside, you get the base schematics from Virgil. With a bit of intelligence you should be able to make sense of them yourself without a damn Sturges or anything. Unless you are a Idiot Savant, lol.
Last edited by PorcusGrunzus; Sep 14, 2018 @ 1:44am
Originally posted by Raddenson11:

Raiders should also have a way of getting into the Institute, if Preston needs to be a ♥♥♥♥♥ about it. Or maybe, just maybe, Preston could've been professional about the whole thing and cooperated with the player until the main quest is done. Could've done it that way too. But no, kill the raiders or ♥♥♥♥ off.

Fair enough

I think that Betsheda already eneded contracts voice actors of main game like institute, so recording something about raider end was out of question....


And still, I can think that Preston wont like siding raiders.....
=EGC= kansasterry Sep 14, 2018 @ 10:17am 
the important quest stages are as follows

300 Player has agreed to work with at least one faction to build the Signal Interceptor
320 Give building supplies for platform
350 Give building supplies for teleporter/power
375 One-Shot Music and Sounds for Powering Up the Signal Interceptor
400 Signal Interceptor is completed with at least one faction
500 Player ready to teleport on platform - use to condition teleport scenes
600 Give player holotape
700 Teleporter starts shaking, full FX
1000 Player uses the Signal Interceptor, queue next quest


At the very least you would need to use the console setstage command on the quest for the stages in sequence.

SetStage MQ206 500
SetStage MQ206 600
SetStage MQ206 1000

To get inside the institute without siding with a faction however the only ending you could have that would work (without using console commands) would be joining the institute.

You may need to use the quest id B1752 in place of MQ206 not sure why but sometimes the editor id will work other times it wants the form id
Last edited by =EGC= kansasterry; Sep 14, 2018 @ 10:28am
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Date Posted: Sep 12, 2018 @ 12:55pm
Posts: 19