Fallout 4

Fallout 4

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Supply lines. Best set up?
Say for example Sanctuary is your main hub (A)

Whats the best way to connect settlements? I want my workbench contents to be accessible from every settlement.

So whats the best set up?

A>B B>C C>D etc
or
A>B A>C A>D etc
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Showing 1-7 of 7 comments
Ilja Aug 7, 2018 @ 7:25am 
All settlements with provisioners will be connected connected together, if they only connect at one point.

So:
A>B
B>C
C>D
would connect them all.

If you include for example:

E>A
then it would still be connected to every settlement from that point.
MortVent Aug 7, 2018 @ 7:26am 
For me I would pick a settlement you don't use (I usually pick the vault or mechanist lair...) put the bare essentials there (usually use bare bones automatrons so I just need a couple turrents) and radiate from there

A to each other settlement

One reason to use robots is you can exceed your settlement cap on the number of settlers, they don't need food/water (so the settlement doesn't need those items and reduces chances of it being attacked), and they don't impact happiness like assigning settlers to run the supply routes.

Ilja Aug 7, 2018 @ 7:33am 
If you want to use central hubs, then it would likely be the best to use:
B>A
C>A
D>A
E>A.

1 provisioner per settlement is always the best choice. Keep in mind that you will have to prioritize the defense of central hub(s) and appear there to defend them. Loosing the central hub for low happiness would otherwise cut all trade routes connected to it.

I am using Hubs, but I never have provisioners coming coming from there to subs, except temporarily, when starting to build another settlement. Central hubs form main routes between other hubs.

For example:
Red Rocket > Starlight Drive-in
Sanctuary > Red Rocket
Abernathy > Red Rocket
Sunshine Tidings > Red Rocket
Nuka World > Red Rocket

Starlight Drive-in > Bunker Hill
Tenpines Bluff > Starlight
Outpost Zimonja > Starlight
Graygarden > Starlight

Etc.
Moogh Aug 7, 2018 @ 8:40am 
I like setting up some central supply hubs using robot provisioners. I have those hubs set up so there are no human settlers (since robots are capped at 50 happiness) which means no beds/food/water required. Currently using Greygarden and Hangman's Alley for provisioning settlements, and I'll need a third on the eastern side of the map but haven't decided which one to use yet.
Stardustfire Aug 7, 2018 @ 10:36am 
i do the chaining network thing, each settlement connects to its 2 nearest neighbours, doing long "suplly chains" with that, but somehow still connect them renundant (so each settlemet gets its resources from 2 different lines), so i dont get this problems when im just in buildmode and the only provisioner sits on his behind again because he got ambushed and i woud miss the resources than ihe deliever with his connection.

i send ghouls in pimped combat armor mostly (up to heavy depending on there route) and with armor weave stained army clothes, equiped with automatic AP modded rifles with usable legendary effects that give them a legup or automatic plasma rifles. as scope reflex lens because i learned by watching that npc ever fire from the hip, so each other scope is useless for them. as second weapon a plasma grenade vs clumps of enemys.
Last edited by Stardustfire; Aug 7, 2018 @ 10:37am
Infamous Geezer Aug 7, 2018 @ 11:02am 
Originally posted by Stardustfire:
i learned by watching that npc ever fire from the hip, so each other scope is useless for them. as second weapon a plasma grenade vs clumps of enemys.
Wow quite a lot of info here now. Still not 100% on what I will eventually do.

So far I quite like the sound of A>B B>C C>D route with robot provisioners.

I may I need to rethink how my settlers are equipped if they never shoot from the hip.
Stardustfire Aug 8, 2018 @ 9:39am 
"ever" not "never" :) seen it several times when i watched my provisioners fighting stuff that engaged them on the road, and even with high end scopes on there weapons they dont aim, hell even seen it several times that the done the thing where they not even look around there cover but only hold the weapon over the cover and shoot blind. after i changed there scopes to reflex lenses there hit rate grown drastical (good to see with plasma rifles)
and my choise for plasma as grenade slot weapon is simply because it packs a big punch and has nearly no enemys where it is useles against, there are nades that more effective in dmg, but mostly thsi types have also enemy types where the provisioner can do no dmg with it. and i forget to mentation that the torso armor of my provisioners ever get the sealed mod, so they dont blow themself up when they use the nades on eneyms to near to them.

for the robot provisioner thing: i send Codsworth, Ada and the Robobrain out as provisioners, codsworth as pimped mister handy with 2 Gatling laser arms and fully build on extra energy dmg, the other 2 with robo brain heaths, gatling lasers and shoulder grenade launchers, on robobrain wheels. compared to living provisioners the make short work of any enemys in record times, but the resouce cost to bring them up to this is horrible.
Last edited by Stardustfire; Aug 8, 2018 @ 9:44am
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Date Posted: Aug 7, 2018 @ 7:19am
Posts: 7