Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's a powerful perk with the right build that can manage to stay alive at low health, but I think you need to build up some gear and other survival perks to do so.
Also I am doing a power armor build, just some added info, so on later levels it's good right? Since they won't kill me before the effect triggers, and I will get even more dmg and resistance?
The resistance part of it is actually totally insignificant, especially for a power armor user. More damage is great.
I mean, is the damage resistance really small when using power armor? Even if it is slower time and damage is great as you said.
Exactly the same reason the Toughness perk is terrible, by the way.
If you want a high intelligence perk early, Nuclear Physicist is pretty good for power armor. Fusion cores are scarce at first, and later in the game you deal increased radiation damage, so this perk is still worth it when you're swimming in cores.
Yeah I know about all of the intelligence perks like nuclear physicist, but the perk is still worth it for the increased damage and slowed time right?
The damage bonus is sizable.
If you remain at or below 20% (which is easily done using radiation) the damage bonus will remain indefinitely (great for sniping) and the slow time effect will trigger whenever combat starts, even if you didn't know it had. Using it in this manner also works very well with other low HP/ high rads effects.
It is easily worth it if you are willing to go outside of traditional norms to leverage it, not so much otherwise.
Ok, thank you, I will see if I want to use it, I guess I will just put my science to 9 and then do some training to 10, the 3% exp boost won't really matter for the first 10 lvls anyways.
I didn't really notice the Damage Buff make a difference, but then, I didn't really use it or that (and didn't remain at Low Health,etc).
Since you can eventually get 'everything' (all Perks) by using every Point as you Level, you can get it no matter what, later on, if you wanted or can't decide right now, too.
GL with making your choice