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Also make sure you have not taken her gun without giving her another and the ammo to use it.
I did give her a different gun and gave her about 300 Ammo at the time - lol she might be out of ammo? Dang, either I'll have to give her a lot more, or let her use her own 10mm...
Thanks for that, you two!
She has ammo, almost 200 units of 10mm for the silenced, upgraded 10mm I gave her. Hmmm, any other ideas?
https://www.nexusmods.com/fallout4/mods/6233
Should I try Travelling or an earlier Save, outside of this building? It could be bugged in that one place, but that's a pretty big bug to have till now, and I'm sure other people have taken Piper on this Quest...
- I Fast Travelled back to a Settlement, where she fought some Mutants with me that were attacking it (Piper = OK then)
- I also Reloaded an earlier Save, to see if NOT Fast Travelling would do anything (if something else could work), but then I went to Talk to her, and she Talked, as in, she Progressed her Affinity to me with a little interaction/Story...
The thing is, she didn't say "I want to talk" earlier, and when I Talked to her earlier she Traded and everything, as in, there was no "I need to Talk" blocking anything (so I didn't know she needed to Talk to me [and progress the Affinity]). Usually, with a Companion, they'll say "I need to Talk" in some way, and you can't do anything else with them, they'll not Trade/etc [that I have seen] - but Piper here, was letting me do everything, so I didn't know she 'wanted to have a Talk'.
Anyway, it's 'fixed' now, and she attacks and shoots, runnin'n'gunnin' nicely once again...
Thanks again for the input, ya'll - pizza for everybody