Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Preston won't usually get involved with Molecular Level until at least you've taken back the Fort and have established several settlements for him at his request (and I think it's a minimum of at least 3). When that's satisfied, he'll bring up the conversation about the relay to you.
As far as Preston is concerned, settlers are his priority. Building the relay isn't as important until he's "satisfied" about settlements.
I wanted to retry the entire quest, but it's a long one and I did the Robot one in between so I'd lose about 7-8 hours of game play time and that's just a bit much.
I cannot say with any certainty what detail it is since I don't recall running into this issue you're having. I'm sorry I can't be of any more help than that.
If worse comes to worse, and I know you dislike the idea, rolling back to a previous save might give the opportunity for it to run.
https://fallout.fandom.com/wiki/The_Molecular_Level
This will flag the optionals to talk to the three factions.
setstage b1752 200
Did you start NukaWorld by chance?
I've also tried CompleteAllObjectives MQ206 which checks all the boxes for this quest, but doesn't allow it to continue to the next stage. SetStage does absolutely nothing in this quest. Tried all of them, even with subIDs that are not listed on the wiki. ResetQuest just breaks the entire thing.
Good luck.
2. The setstage command was already at stage 200 of the quest chain.
3. Completeallobjectives is not a good fix because it skips anything where you are given a choice.
After using the setstage 200 you should have been able to go talk to Preston about the relay. The only thing that would have prevented that is not completing First Steps, Sanctuary, or being in the middle of Nukaworld. Other than that it would be a Minuteman mod I would look at.
The only minutemen mods I have are Militarized Minutemen and Castle Fully Restored and Minutemen Radio Extended. I've tried from stage 100 with and without the mods. No difference. Once I get to stage 200 I cannot talk to Preston about building the device. Like I said the quest is busted completely for the minutemen.
First Steps, Sanctuary and such are all completed normally. Heck I even completed Old Guns already. I did not start Nukaworld so I don't know what's going on.
You could also use your current save as a hard save, build it for the Railroad, walk in and shoot Father in the face and get banished and see if that gets the Minuteman ending fixed.
But I say, "might" because I've seen some posts relating to issues where that mod was involved.