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Very Hard bullet sponges get really annoying over level 200...
They're virtually unkillable with any decent automatic weapon. Spawn one with a handmade rifle and watch it become the new Nerevarine.
There was this mod that, while not completely lore friendly, was pretty nice, that settlement teleporter mod. Wasn't as convenient as straight up fast travel since they were only able to be built at settlements, but made things so much less tedious.
No idea how well the mod works though.
Lore-based
- Gunners are essentially Mercenaries, with varied levels of official Training
- Coursers are technological compilations of generations of official Training and Analysis
- That specific Courser may have been especially experienced, a conglomerate of thousands of battles and battle tactics (vs a newly-created Courser)
- Result: that specific Courser may indeed be capable of taking on an entire fortress of Gunners, with the technological superiority at hand
IRL-based (game development)
- Coursers are supposed to be 'presented' as amazingly difficult to kill and/or deadly, to create atmosphere for the game player
yea, the stranger.
he has pulled my bacon out of the fire a few times.
a perk i have learned to level up as quickly as possible.
him and stealth.
i like being a sneaky beast turd with a lot of luck.
A real merc rarely ever shoots, because bullets are expensive and especially in a scenario like fo4, hard to replace. They also would never entertain a 'hideout' like the top of a broken highway...it's just begging to be Fatboyed. The height advantage means squat vs 10agil sneak lol.
And a *real* merc would know that ;)
A *real* merc would put us to shame, trust me.
They respect us deeply, but even 3rar/SAS/Marines know we just got some good ideas.
Even the elite segment of pros' are better than us.
You are correct, they are little more than Raiders with better gear, but they do have evolved tactics (using cover better, rushing the player better, etc). They are actually (in-game) 'supposed to be' better then Raiders (harder to fight).
Game-Play wise they're a bit of a joke.
The storyline one isn't.
If you side with the Institute you get to run around it more and fight them at-will.
The average joe Courser is pretty inexperienced and doesn't offer a challenge.
The 'security team' at the Institute even say so. Most Coursers are nowhere near as lethal as the one sent after the Gunners. That's part of the Lore.
All is working as intended. The particular Courser we fight, has been the prime aide for Kellogg and as such is over 200 years old. He could even have been the primary/Elder Coursair which assisted Kelloggs' predecessor.
I don't believe so
>Soldiers
>SoldierS
>PLURAL of singular soldier.
So yes you did. Go back to school, this time *Pass* Gradeschool/Primary level English.
If you had intended for there to be an exception, you should have said so.
edit; Lore wise you're still wrong. Coursiers are weaker than legendary muties. By far.